It's a classic, but with a few tweaks

User Rating: 10 | Super Mario Advance 4: Super Mario Bros. 3 (2 Bonus e-Reader Cards) GBA
Super Mario Bros. 3 on the Nintendo Entertainment System ate a lot of my time when I was younger. But those days are gone, and long ago the curious me decided to take said NES apart, and despite it having minimal parts inside, it never worked again. Then, just a few years ago, I saw I could purchase the Super Mario Advance copy and play it on my TV - at least after I forked out 50 bucks for the GameBoy Player for my GameCube. But hey, that was the best 50 bucks plus 35 more for the game I had ever invested in a video game at the time.

SMB3 is nothing short of fantastic. In fact, I featured it in a series called "Our Favorite Games" that can be found on my other blog, located at c-pacingthecage.blogspot.com. However, the "Advance" version has its differences from the original, some good and some not-so-good. Instead of the usual way of going about reviewing games, I'm going to just point out some of the differences, since I'd never be able to do this game justice.

The good: In the "Advance" version, you're allowed to save your progress, which is great since I don't have three hours to complete the game in one sitting anymore. The music has stayed the same as has the control. There's also some E-Reader features I never had a chance to try, but it appears to be a secret world or something. The cartridge also features the original Mario Bros. game to play.

The bad: Mario has been updated to look like he did in Super Mario World, which is a bummer because Super Mario World is good in its own right. I also don't remember this game being so easy. And since this was a GBA game, the screen resolution was most likely pinched in to fit the handheld.

But don't let the bad stuff draw you away. This is still a classic even 20 years later, and without the Power Glove or "The Wizard" - thank God.