Review

Yakuza Kiwami Review - Back In Action

  • First Released Sep 5, 2006
    released
  • PS4
  • PC

To the extreme.

Yakuza games do two things very well: grab you with dramatic stories and over-the-top characters, and make you laugh with oddball side missions that knowingly lean into their absurdity. The latest game, Yakuza Kiwami, is no exception. It's gripping and funny, juvenile at times and self reflexive at others. It's a difficult game to categorize, but its unbridled spirit is immediately identifiable, and acutely unapologetic.

Some people had their first taste of Yakuza when it debuted in 2005, and for them, Kiwami is a remake of the game that started it all. It is for the most part a straightforward recreation of the first Yakuza game, albeit with minor adjustments made to account for the current state of the series' extended narrative and contemporary combat systems, but it's largely a faithful adaptation where it counts.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Yakuza Kiwami Video Review

For other people, Yakuza Kiwami is the follow-up to Yakuza Zero, the prequel that arrived earlier this year. Barring the Japanese-exclusive Samurai-themed spinoff Yakuza Ishin, Yakuza Zero is the first in the series' current timeline, and the first Yakuza game on PlayStation 4, making it the perfect starting point for newcomers.

Kiwami is a natural sequel for recent Yakuza inductees, despite its 2005 DNA. You travel the same streets of seedy Kamurocho--a play on Tokyo's red-light district, Kabukicho--to right wrongs and protect the innocent. Chivalrous Yakuza idol Kazuma Kiryu remains in the spotlight, and though the world around him has gone through some technological and cultural growth, he's still the same-old suited gangster with a furrowed brow, a heart of gold, and fists of fury.

Kamurocho is full of interesting sights and sounds: there are an array of restaurants, arcades, and clubs to visit. You can buy and sell miscellaneous goods at a pawn shop and stock up on energy drinks and alcohol at the many corner convenience stores. Kamurocho both a reflection and an exaggeration of Japanese cities, though it always errs on the side of amusement.

Kiwami's primary story is heavy, defined by murder and betrayal, and while it can be wholly captivating, the game's lighter pursuits provide necessary catharsis from your life of crime.

The game's 13 chapters follow a familiar pattern, presenting a self-contained mini conflict that plays into the bigger picture with opportunities to explore the city between cutscenes. Kiwami generously provides waypoints for your next major objective, so you always feel comfortable setting main missions aside as they are easily picked back up again. But when you do, Kamurocho's footprint is rather modest compared to contemporary open worlds, meaning you're repeatedly sent to the same few locations over and over again. At some point, you grow weary of running to one corner of the map knowing full well that whomever awaits is just going to direct you elsewhere after the briefest of conversations.

It doesn't help that you're frequently interrupted with menial combat encounters along the way. Fights on the streets of Tokyo play out in an outdated beat-em-up format where stiff controls and swarms of enemies lead to frequent battles of attrition. And despite offering an impressive amount of character progression, which includes earning extremely violent takedowns as well as strategic maneuvers for your various fighting styles, Kiwami's battles remain consistently underwhelming after the initial joys of brutalizing street toughs wears off.

Though you don't get to control Zero's standout character, Goro Majima, this time around, he's still a prominent part of the overall experience. Goro delights himself in picking fights with you to satisfy his own masochism and to help you regain atrophied skills after a stint in prison that occurs early on in Kiwami. Along with wonderfully weird side quests that pop up as you explore Kamurocho, these surprise events give exploration a sense of purpose. Kiwami's primary story is heavy, defined by murder and betrayal, and while it can be wholly captivating, the game's lighter pursuits provide necessary catharsis from your life of crime.

Beyond its lighthearted substories, Kiwami also offers a host of mini-games that can take hours to master. Many of these, such as darts and Mahjong, are straightforward and traditional experiences, and closely mirror Zero's renditions. The same goes for the RC car races, bowling, and batting cages. Others pursuits such as the bikini-clad-women-cosplaying-as-bugs fighting game, are, well, essentially there for titillation, opting to be sexy rather than challenging. In this regard, Kiwami offers plenty of adult pursuits that aren't shy about leaning into the game's pervasive machismo.

Despite that combat remains more of a bump in the road than a rewarding pursuit, it's a no-brainer for existing fans of the series, and shouldn't be overlooked by newcomers, even if Zero passed them by.

This same lack of restraint can also be credited with Yakuza's more prominent qualities. Cutscenes are often hyper-emotional exchanges backed by impassioned Japanese voice acting that, despite the language barrier, strike a chord. Likewise, Kiryu's finishing moves in combat display a fair amount of creative delight in the unusual ways he's able to take advantage of the environment and nearby props-turned-weapons. These don't always turn a boring fight into an exciting one, but creative violence--along with far-out humor and sexy distractions--is part of the reason Yakuza games are uniquely exhilarating, despite the presence of obvious flaws.

Kiwami does a great job as both a remake of the original Yakuza game and as a sequel to Zero. Despite that combat remains more of a bump in the road than a rewarding pursuit, it's a no-brainer for existing fans of the series, and shouldn't be overlooked by newcomers, even if Zero passed them by. There's nothing else quite like Yakuza, and Kiwami isn't afraid to show it.

Editor's note: The score has been updated to reflect the PC version of Yakuza Kiwami. Complimentary review code was provided by Sega.

Back To Top

The Good

  • Gripping stories, big and small
  • Flair for slapstick and situational comedy
  • A lively open world that makes the most of its limited space

The Bad

  • Combat is frequent, repetitive, and unsophisticated despite its apparent depth
  • Frequent backtracking between a small number of key locations

About the Author

Peter finished Yakuza Kiwami in 30 hours on PlayStation 4 using a complimentary copy of the game provided by Sega.
85 Comments  RefreshSorted By 
  • 85 results
  • 1
  • 2
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for VooDooPC
VooDooPC

516

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By VooDooPC

"First Released Sep 5, 2006 Reviewed Aug 21, 2017"

Why would you put the original release date and not the release date of the remaster?

Upvote • 
Avatar image for darthrevenx
DarthRevenX

4519

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

@VooDooPC: the first game had a review, also it was just called "Yakuza" at the time....also it was a PS2 game........it's not an error it's just 2 versions of the same game.....

Upvote • 
Avatar image for VooDooPC
VooDooPC

516

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By VooDooPC

@darthrevenx: If it's the same game, why does it need a new review? If it's not the same game, why is the release date not the release date of the remaster?

I think it will create confusion later. I actually don't know when Kiwami comes out and this review doesn't tell me either.

2 • 
Avatar image for darthrevenx
DarthRevenX

4519

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

@VooDooPC: ever hear of a thing called a remaster?? or a port?? this game is both of those.....it's not that hard to figure out there chief.....

confusing??? maybe but.....

the series is made up of Yakuza 0 a prequel to the whole series, Wakuza 1 to whatever number they're at now plus a side story zombie game....

haven't even followed the series and I know this.....I mean i ony played the first game on PS2, not the rest cus none of em are localized [English VO] I really can't handle when the dialog is so fast and the subtitles disappear as quick as they appear.....also I get bored really fast with stuff like that......with no pause button cus it's a game I tend to lose the dialog then start skipping cutscenes altogether then wonder WTF is going on......so yeah....I dig the games, just can't play em cus they refuse to add English VO....

Upvote • 
Avatar image for VooDooPC
VooDooPC

516

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By VooDooPC

@darthrevenx: "ever hear of a thing called a remaster?? or a port?? this game is both of those.....it's not that hard to figure out there chief....."

Yakuza Kiwami is not the same game as Yakuza. It's a remake and should have it's own page instead of piggybacking off of the Yakuza page.

By the logic used here, the Crash Bandicoot N.Sane trilogy should be on the original Crash Bandicoot page with a "initial release" of August 1996.

Upvote • 
Avatar image for gamingdevil800
gamingdevil800

7159

Forum Posts

0

Wiki Points

0

Followers

Reviews: 76

User Lists: 0

@darthrevenx: You know whats really sad if Disney "remaster" the old republic into movies they may ignore lore and remove Revan from canon for good :ooo

Upvote • 
Avatar image for darthrevenx
DarthRevenX

4519

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

Edited By DarthRevenX

@gamingdevil800: SW is already dead friend........it's mnothing more than a cash grab and if the merchandising is any indication the brand has no appeal left in it.....

https://www.youtube.com/watch?v=4hNAji3lIGE

Upvote • 
Avatar image for gamingdevil800
gamingdevil800

7159

Forum Posts

0

Wiki Points

0

Followers

Reviews: 76

User Lists: 0

@darthrevenx: RIP

Upvote • 
Avatar image for darthrevenx
DarthRevenX

4519

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

@gamingdevil800: what's that moving picture over there???

that's not a moving picture it's a movie....

what movie is that???

it's star wars baby.....

What's star wars??

star wars is dead baby, star wars is dead......lolz

Upvote • 
Avatar image for byshop
Byshop

20504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

Byshop  Moderator

@VooDooPC: That seems like an error since they are actually different games.

2 • 
Avatar image for USDevilDog
USDevilDog

804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 78

User Lists: 0

Should I play this or Yakuza 0 first? I am getting conflicted recommendations that I should play the prequel Yakuza 0 after I beat Yakuza 5 (PS3). If that's not the case, I might just play it chronologically, starting from 0 to Kiwami to Yakuza 5 (I don't have the other games in between).

Upvote • 
Avatar image for sweep-king
Sweep-King

6

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By Sweep-King

@USDevilDog: If there is any way possible for you to do so i'd say play them in order of release date, starting with the original yakuza on PS2, if that can't be done start with yakuza 0 and just stick to the PS4 titles

2 • 
Avatar image for j1965
j1965

164

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

@USDevilDog: 0 first!

3 • 
Avatar image for fraga500
fraga500

406

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Edited By fraga500

@USDevilDog: 0 first!

2 • 
Avatar image for byshop
Byshop

20504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

Byshop  Moderator

@USDevilDog: 0 is a good starting point. The only issue you might run into playing the games chronologically is that there's no remake of Yakuzas 2 and 3. 2 in particular might feel pretty dated because it's an 11 year old PS2 game at this point.

3 • 
Avatar image for darthrevenx
DarthRevenX

4519

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

@Byshop: and the original Yakuza, this game here is even older......oops I'd say go ahead and play em chronologically......then the story is easier to grasp....

2 • 
Avatar image for USDevilDog
USDevilDog

804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 78

User Lists: 0

Edited By USDevilDog

@darthrevenx: Roger that. Thank you guys for the recommendation! I'll start with 0 then.

4 • 
Avatar image for twztid13
twztid13

2012

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By twztid13

@USDevilDog: I may do the same, though I already have too big a backlog I will need to trim, but these games have always interested me. I was like the other gentleman mentioning the English VO issue, as I have the same issues. I always have subtitles off, or I make them stay until I press a button. As text heavy as these games are, I seem to remember doing exactly like he mentioned, I skipped through a couple to get to the action & I dislike reading unless I must, so when you do that enough l, eventually you lose track of everything. In an RPG, that severely diminishes that world & the gameplay couldn't hold my interest. I want to give it another try, though. These still don't have English VO, right?

2 • 
Avatar image for Berserk8989
Berserk8989

1973

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

Love this franchise already, even though I've only played Yakuza 0 so far... Played it for more than 100 hours though, lol.

3 • 
Avatar image for deviltaz35
DEVILTAZ35

8490

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@Berserk8989: I was waiting for a sale , looks ok though.

Upvote • 
Avatar image for ioshilee
ioshilee

106

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

Sooo... For starters - Yakuza Zero is the prequel to the whole series, and this game is a remake of the orgignal Yakuza, right?

8 • 
Avatar image for j1965
j1965

164

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

@ioshilee: yes better graphics better loading time.

Upvote • 
Avatar image for Berserk8989
Berserk8989

1973

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

@ioshilee: Exactly, no better time to jump into than now.

8 • 
Avatar image for deactivated-5ebc942967df5
deactivated-5ebc942967df5

1119

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

PS4 just keeps killing it.

16 • 
Avatar image for wexorian
wexorian

3228

Forum Posts

0

Wiki Points

0

Followers

Reviews: 263

User Lists: 0

@Prats1993: It's a remaster of PS2 game ...

2 • 
Avatar image for deebee
DeeBee

27

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@wexorian: Remake

5 • 
Avatar image for byshop
Byshop

20504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

Byshop  Moderator

@wexorian: This is a new game built from the ground up on the Yakuza 0 engine but as a "retelling" of the first game's story. It's not even close to being a "remaster".

9 • 
Avatar image for Berserk8989
Berserk8989

1973

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

@wexorian: It's a complete overhaul, a remake filled with added and improved content, not just a lazy remaster. It also only costs 30$. PS4 indeed keeps killing it.

9 • 
Avatar image for Gelugon_baat
Gelugon_baat

24247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 656

User Lists: 4

@wexorian: It's not entirely a remaster though.

Upvote • 
Avatar image for fishnpeas1
fishnpeas1

303

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Gelugon_baat: it not a remaster, a remaster is when they rez up existing character models, this is a remake, its been rebuilt from scratch using the Yakuza zero engine and the japanese voices have been redone.

8 • 
Avatar image for TerrorRizzing
TerrorRizzing

4232

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

@fishnpeas1: A remaster is just a marketing term for a port, most of the time these ports of older games change nothing except the rendering resolution and maybe a few textures. The term doesn't actually make any sense in the context of video game, video games aren't mastered.

Upvote • 
Avatar image for byshop
Byshop

20504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

Edited By Byshop  Moderator

"The combat is hard"

Git gud.

6 • 
Avatar image for Gelugon_baat
Gelugon_baat

24247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 656

User Lists: 4

Edited By Gelugon_baat

@Byshop: I know that you are joking.

That said, I don't think that the wording for the combat under the "Cons" list can be misinterpreted like that.

It should be quite clear that the statement can be understood as "combat is boring".

2 • 
Avatar image for byshop
Byshop

20504

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

Edited By Byshop  Moderator

@Gelugon_baat: Half joking. The front page description of the review described the combat as "flashy but frustrating" and people don't usually describe something as frustrating because of how easy it is. Also, most of the videos I've seen of GS reviewers playing the combat look pretty button mash-ey.

Upvote • 
Avatar image for deactivated-5ebc942967df5
deactivated-5ebc942967df5

1119

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Gelugon_baat: The reviewer probably prefers Batman Arkham style combat.

7 • 
Avatar image for Gelugon_baat
Gelugon_baat

24247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 656

User Lists: 4

Edited By Gelugon_baat

@Prats1993: At least the Arkham games cut out a lot of worthless fat, which the combat in the Yakuza games have lots of.

In the Yakuza games, the player character can do a lot of things to enemies - a lot of things that aren't really efficient. Besides, the enemies are pretty dumb - hardly any better than the mooks in the Arkham games.

As further elaboration, I recall that the player character could just kill off mooks with surrounding hazards in Sleeping Dogs. The player can do that in Yakuza, but the mooks just come back up as long as they have health remaining. Considering the time it took to watch all those animations, this is not rewarding.

Heck, the Arkham games allow the player to finish off downed mooks with finishers. In the Yakuza game, kicking enemies when they are down (or doing something else equally bad) does not guarantee that they won't just stand back up.

2 • 
Avatar image for deactivated-5ebc942967df5
deactivated-5ebc942967df5

1119

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Gelugon_baat: There's no comparison between the two. Yakuza's combat is modelled after old school beat'em ups and it actually takes skill. Batman Arkham combat has great animations but that's it.

5 • 
Avatar image for Gelugon_baat
Gelugon_baat

24247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 656

User Lists: 4

Edited By Gelugon_baat

@Prats1993: Old-school gameplay does not require skill - it just requires stubborn determination.

Also, really? Yakuza? "Skill"? *Pfftt*.

Not saying that the Arkham games actually require skill of course - they are stupid-easy.

Upvote • 
Avatar image for Gelugon_baat
Gelugon_baat

24247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 656

User Lists: 4

Edited By Gelugon_baat

Also, I know that this is off-topic, but please, look at this.

SegaSonic Popcorn Shop

Considering the recent Sonic Mania, and some better decisions on its products in recent years, Sega has come a long way. A long, long way.

Upvote • 
Avatar image for Gelugon_baat
Gelugon_baat

24247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 656

User Lists: 4

There's something I want to ask about the combat.

I have noticed that some enemies can build up "Heat", namely the tougher-than-usual mooks and most bosses.

Is there any point in the series where there is a mechanism that lets the player character steal Heat from enemies?

Upvote • 
Avatar image for siritokakyou
siritokakyou

271

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Another day and another great exclusive for PS4!

11 • 
Avatar image for Berserk8989
Berserk8989

1973

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

Edited By Berserk8989

@siritokakyou: And a cheap one at that. 30$ is a steal for this game.

3 • 
  • 85 results
  • 1
  • 2