The story in Radiata Stories unfolds through several lengthy, in-game cutscenes. Most of these are fully voiced, and the dialogue and character animation is often pretty hilarious. At one point, Jack is trying to convince Ridley to let him help her out, and he says "Your trouble is my bubble... Wait, that doesn't make any sense." There are lots of lines like these, which are funny just because they are such a departure from the intense, forced dialogue in most role-playing games. There are some more serious moments toward the end of the game, but for the most part, Radiata Stories keeps things light. One wacky game mechanic involves kicking pretty much everything in the world. You can walk up to any item and kick it, sometimes revealing treasures. You can even kick a random person in the shins a couple times if you want to--but you'll have a fight on your hands if you do. Sometimes, starting fights with townsfolk can earn you experience and items, but if you challenge the wrong person you'll end up getting whipped. The character design is very animelike, with sinister, androgynous sorcerer types, skinny young girls with bad attitudes, and badass warriors with extremely disproportionate swords. Even the nonplayable characters have distinct personalities, and you'll want to get to know as many people as possible throughout the game.
hope you all enjoy this games!