As someone who's logged more hours with Symetra than any other heroes here are my ideas: Lower charge time for slow ball or alternatively increase the damage for uncharged balls, make it so you don't expend ammo when not hitting someone with the charge beam or at least lower the ammo expended. Teleporter seems fine, there are just many maps where there's not a good spot for the last check point. Turrets are fine damage wise but I'd like to be able to place them quicker so I can use them in the heart of battle like in arcade mode.
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