@nanosuituser059: if it's anything like the first Injustice, no In-App purchases will give you the edge if you don't know how to assign gear and strategically team up your characters.
Microtransactions will only make you get characters easily but you still won't be able to promote them normally like players who earned the character through challenges; you gotta buy them again and shell even more money.
Not yet sure how I2 will handle it though... not a fan of the "shards" system so far.
@Sefrix: The strategy I found best for online is to always keep pressure with dash attacks. Swipe-back attacks will be easily dodged and will leave you more vulnerable. The energy system for online sucks a lot though more than 3 hours to refill xD
Also yes the game does indeed crash from time to time on both iOS and Android (Tested on iPhone 6 and Galaxy Note 3 with occasional stutters on the latter).
The only things I really dislike so far: power meter increases with time and not attacks, and how easy it is to fill up the super meter (kinda kills the feeling of satisfaction for saving power to activate it). On MKX mobile it was insanely hard to fill up the X-Ray and now it's exactly the opposite xD
Overall it is a solid mobile title but I still don't think it's better than the first one just yet
@hughesyboozy: Hard to judge just from this clip, but it does sound a bit underwhelming. Gotta wait for more gameplay with different cars to make sure though.
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