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#1  Edited By thebruceshow
Member since 2010 • 107 Posts

Grave Riser covenant. In traditional Dark Souls fashion, these members add further insult to injury by invading players who have died the maximum number of times resulting in beginning the level with 50% health. Grave risers intent is to break the spirit of the hollowed thus they become seduced by the darkness. Using the Grave ring, members invade as a Brown phantom signifying the dirt that consumes all life. Members are awarded the Grave Scythe after harvesting 15 souls.

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#2 thebruceshow
Member since 2010 • 107 Posts

Path of the Ronin knight, Despite its Hypocritical nature, These members invade anothers world using the Ronin soap stone with unknown intent as they can be attacked by all world enemies including boss fight or kill the invaded player. They are further empowered by the Ronin knight by enchanting their right hand weapon with a 30% attack bonus which appears as a Dark glow ( Dark souls black magic). These members add skeptisicism, as the invaded player is unsure to attack or advance with an assisting ally.

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#3 thebruceshow
Member since 2010 • 107 Posts

The developers are on board with the concept that if you play online for assistance then prepare to be invaded and die. Time to join the P.A.D (Players Against Disconnectors) community !!!

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#4 thebruceshow
Member since 2010 • 107 Posts

I would like a more in depth customizer as well. I usually don't even wear a helmet on my character's so i can show them off. More body types, hair styles and features would be awesome.

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#5 thebruceshow
Member since 2010 • 107 Posts

I have never lost connection right befor someone was about to kill me. and there is a big difference between "losing connection" and quiting the game everytime you are invaded. If you click out, you should be punished.

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#6 thebruceshow
Member since 2010 • 107 Posts

Penalize players for disconnecting, if you want to play online and summon allies then be prepared to fight invaders..How and the hell do you disconnect anyways??

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#7 thebruceshow
Member since 2010 • 107 Posts

Care to elaborate??

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#8 thebruceshow
Member since 2010 • 107 Posts

I think the reason people disconnect is so they don't lose their humanity, If they lose it anyways, then they might as well try to fight for it. Nothing makes me madder then the guy looking for someone to beat their level for them and then disconnecting when they get invaded.. Its a insult to the nature of the game. If you want the benifit of someone helping you, then you run the risk of someone killing you... nuf said..

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#9 thebruceshow
Member since 2010 • 107 Posts

I would like to see a penalty added for people who disconnect after being invaded. Either they lose their humanity or the invader gains one. Preferably the first one!! Some people summon players to bet the level for them, beg for high level gear and weapons and disconnect if invaded?!

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#10 thebruceshow
Member since 2010 • 107 Posts

If they opened the areas up alittle bit, which they could easily do, a horse could be used. or if only in particular area you could use them. Im sure a team of creative game designers can overcome this challenge, the question is would they be willing to put the time and energy in.