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talkcasual

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@theend3r @Sky_Stifler Well, saving mid-mission would take lots of the challenge out. It's not as annoying as you make it to be, most shooters won't let you save mid-mission

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talkcasual

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@Snaptrap I played for about 5 hours.. Seen about 20 animals attacked each other... Enemy respawning in face - not yet

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@tightwad34 @KPKeeley I think that implementing both is too hard to get right.. A good shooter must have refined shooting mechanics and those behave quite differently with FPS or TPS. Most TPS have a cover system, most FPS don't.. If they'll do both, it will probably sub par in both areas

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@Sky_Stifler @theend3r You also have a save option in console versions.. It's in the menu. In some missions that have automatic mid-mission checkpoints it won't let you save though

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Edited By talkcasual

@TaoranPrince I'm not sure you can share single player maps.. From the videos I've seen it seems that as soon as you add vehicles or AI (single player stuff), sharing the map is blocked. Also, the tagging camera isn't available in those missions so stealth would be more challenging

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@SIDEFX1 Did you play the burning marijuana mission? I killed at least 8 enemies there by setting fire to the fields nearby waiting about 30 seconds until the fire spread to where they were..

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@jhonMalcovich @dantavares One shotgun blast from close range kills a tiger. You need 3 shots for a bear

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@zux2000 I'm so sorry I'm talking so much about it when it's not out in the US yet.. it's just that I played it yesterday and I need to get it out of my system

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Fire behaves really well. You can set fire to a field and see the fire spreading to nearby houses too. You can burn enemies this way from far away. The next enemy base I take, I'm gonna try to do by arson

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@bielzabob The enemy outpost issue is pretty much fixed. Friendly forces occupy them as soon as you take them. In the review he talked about specific missions where you have lots of enemies (I played for 5 hours and only met this issue once), and some individuals may keep respawning. This isn't very different from enemy respawns in CoD. I think it's a very minor issue now. Regarding the health, so far it's pretty ok. The enemies are pretty much balanced to my abilities. You unlock more health as you progress, and you can carry more than 10 syringes which almost instantly heal you. They're pretty easy to come by, you need to find green plants which you craft into a healing syringe in 2 secs, and those appear on the map so they're easy to find. You also have several takedowns which pretty much kill an enemy immediately. The bow and arrow also kill most things with one shot so far, and you get that very early. You also have a camera which tags enemies so you can always see them (even behind walls), so it's easier to stealth by and pick enemies one by one.