@htehtrhrtjrgjyj: That is a huge amount of concurrent players still so that is good I guess. They way people talk I was expecting there to be 1-7 people playing at any time, max. Once you get into the dozens then you can always find people to play with.
@Dante-xero Yeah, the QTEs are supposed to be the most visually exciting but then I never fully see them because I am looking for the on-screen button prompts. I don't mind subtitled movies as much as QTE prompts even.
@Dannystaples14 @demondogx @wilhelmalexis That got great reviews. Underrated means that it was rated lower than it deserves. Underrated says nothing about popularity or money made.
@Psycold That is BS. High end real time graphics keep getting better but they are not anywhere near as good as what is used in the non-realtime uses and those keep getting better and have to get better to truly fool the eye. Current high end rendering still takes hours per frame and is not quite photorealistic. Saying that your 60 frames per second rendering hardware and software looks photorealistic is silly. Real-time can look great. The better and faster your hardware is along with optimized software you will see better results as is obvious...
@Kinguard73 Of course simulated humans can look real. We will eventually simulate the flow of chemicals and electrical energy flowing through the bodies of the simulated actors and simulate the emotional states that flow through their systems and how that shows in blood flow and muscle movements all over their bodies... As we have seen over the years in movies and games. There is a spectrum of what works and what doesn't with constant improvements.
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