sevenwarlocks' comments

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sevenwarlocks

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@nargg: I have no idea what you're talking about. I feel as free as I ever have. Perhaps more so.

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sevenwarlocks

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In the past, developers have put too much effort into making sure players see everything they put in the game. Baldur's Gate 3 is as deep as it is because it contains so much that players will NEVER see. This is the only way to make our choices real. You get one story out of many, many possible ones. Next time, you get to do it differently.

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sevenwarlocks

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Did he say "dozens" of hours?

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sevenwarlocks

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You described classical conditioning, not operant conditioning, but no matter.

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sevenwarlocks

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Edited By sevenwarlocks

Meh, I don't feel like I've lost anything.


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sevenwarlocks

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Doom 3 was pretty fun. It was released with intense competition from Far Cry and Half Life 2. Good to see a balanced retro-review.


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sevenwarlocks

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Edited By sevenwarlocks

Spacey impression is spot on.

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sevenwarlocks

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Edited By sevenwarlocks

Impactful? Shame on you.

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sevenwarlocks

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@RicanV Since that is referenced, my vote is for "after."

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sevenwarlocks

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Right. SimCity sucks. So for Jebus's sake, stop playing it.

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