saxdawg00's comments

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saxdawg00

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@halowarri0rs
Sorry, damage has already been done; Only other thing they can do to mitigate it is lower the price to $399.00. It's inferior hardware to the PS4 anyways, lol

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saxdawg00

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@racerxgundam
I think it was the setting, the grittiness....and some EXCELLENT voice acting, it all sucked you in! Brian Cox absolutely NAILED Lionel Starkweather!

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saxdawg00

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Edited By saxdawg00

@noladem504 @hairyman13

I'm not sure how they did it, but:

http://youtu.be/_PR2apfLBzw
WORSE than the original!!!

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saxdawg00

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@noladem504 @saxdawg00
Dang, you're right. I guess what's most disturbing about Manhunt is that the entire situation is just for some sick person's entertainment.


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saxdawg00

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Manhunt was one of the most underrated games of the PS2 generation! One of the most horrifying games that had NO ZOMBIES, NO MONSTERS, and NO ALIENS. Just human beings AT THEIR ABSOLUTE WORST. Makes one wonder what we are truly capable of doing to one another....

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saxdawg00

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Edited By saxdawg00

@Mickeyminime
If you approach the game from a stealth perspective, it's very engrossing!

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saxdawg00

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@highlanderjimd @wexorian
Killzone: Shadow Fall is a PS4 launch title that will be in 1080p locked at 30fps. Just give the developers some time to come to grips with the system and I think you'll be impressed. Look at this frame rate analysis of Killzone: Shadow Fall:
http://www.eurogamer.net/articles/digitalfoundry-killzone-shadow-fall-demo-tech-analysis

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saxdawg00

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@wexorian

It won't be like PS3 where they had to first invest in research and deveopment to make the Cell processor, then put money into facilities to fabricate it, the RSX and other proprietary hardware. PS4 will be primarily using off-the-shelf PC components with some customizations that developers were asking for. Right now GDDR5 memory is expensive and I think Sony is counting on it to get cheaper over time, as will the other components, being off-the-shelf themselves.

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saxdawg00

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@Prime_28

Well, judging from all of the design decisions made thus far, the least that can be said is that they totally learned from their bungling of the PS3 and are approaching the PS4 with a completely different philosophy. Mark Cerny was probably the best thing to happen to Playstation 4; A developer with experience making actual games that helped designed a system using input from other developers. So far, everything I've been reading has been mostly positive. Check out this interview he gave, "Inside the Playstation 4":
http://www.gamasutra.com/view/feature/191007/

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