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reindertot

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I know you´re mocking us and being condescendent, but if you keep "equalizing" art manifestations (wich i think is a terrible mistake) you should at least have some context. Compare whole teams with other career artist, not a single videogame to a legend (like Elvis). you`re lost in the surface. Fine by me if you want to keep debating about one word ("only"). But you`re deflecting, that was the center of one of your arguments. The Universal acclaim.

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@Whitebloodsun @otaviogalileu To say that something is art only because it has "universal acclaim" it's a dangerous falacy, that won't let new art forms to born and develop. Beware of that.

For some, in the 60's, The Beatles was just "horrible noise". Videogames are very new as an art form. And still, very strong about it. It doesn't matter if IGN makes reviews focusing in tech aspects (gamespot, for instance, makes more artistic reviews, for that matter), Rolling Stone stills makes music reviews and doesn't give a album "art points" or not.Videogames are made for people with incredible talent. They made art. Check soundtracks, check ilustration, check the writing, check the performances. It's a relatively new art form, but believe me, is art. I hope you`ll remember this comments in 2040 or something, hehehe.What riddles me more is why you (Whitebloodsun) are so close about that possibility. Is almost an offense to consider videogames as art form? i don't get why.

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@Whitebloodsun Well, that is your case, not mine. In my case, when i discuss about videogames with friends, the technical aspects are there too, but we also talk about story, writting, acting, etc. For me the line dividing Cinema and videogames is blurring. I also talk about technical aspects in cinema.

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@Whitebloodsun Sure. But you won't accept it anyway. My conception of art is very open and is not limited to the "holy names". That, however, doesn't make your point wrong or mine right. Is art. It appeals to emotions and subjective criteria. From the narrative and treatment of violence and world domination displayed in all Metal Gear Solid Saga, to the incredible and cynical view on social utopia in Bioshock, examples of artistic geniality in videogames is common. I also see that in the Assassin's Creed reinterpretation of history, the paranoic storytelling of humanity and technology in Portal 1-2, and the solemnity of isolation displayed in ico and Shadow of the Colossus. And so forth. Sometimes, is just a part of the pack that moves me, like, for example, the art direction in American McGee's Alice (and Madness Returns), or the Original Score of Mass Effect. And that's valid, too. It happens with movies. There are a lot of people, for example, that can't believe that Tarantino films are considered "art".Sorry for my bad english. English is not my first language.

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@Whitebloodsun The same thing the cinema does: The editing, the compilation_communion work of other art.

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@Whitebloodsun @Ladiesman17 Is a nice debate, but CINEMA is art (although American Pie isn't). Same with videogames.

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@Ladiesman17 Those team have mutated in both people and ideas. I don't think Quantic Dream team is swimming on Heavy Rain's money so they have to "repeat the formula" for a "moneymaker" (I imagine a Funk Song with "jason! Jason!" sampled).

The Artistic Director or the writers, all of them have their unique style.Judging by E3, I don't think anybody is trying to innovate more that Sony and Ubisoft. (and the small developers too)

I`m not (alone) the one comparing videogames with movies... both industries are. Check Ghibli Studios, Guillermo Del Toro and Gore Verbinski doing (or trying) Videogames and comparing both narrative worlds all the time. Both arts are community ones. Both arts works in communion with other arts (music, acting, ilustration, writing). Of course they are alike.

"art doesn't do their work for MONEY!!" oh, you... fool of you to believe that Cronenberg doesn't cash the producer check or the dvd royalties... Is art (music, writing, acting, ilustration, etc) with a profit. Sometimes a great one, sometimes no.

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Shaun, it looks like Gamespot make you write a minimal amount of articles per week, hehehe.

Of Course Watch_Dogs have Ubi Montreal Written all over it! it was CREATED by them! I know i'm sounding like a douchebag, but i don't understand your point.

I mean, it's obvious. Videogames are pieces of art and craft created by a team that have their style and aesthetic.

Is like expecting pragmatism and documentary look in a David Lynch movie. Or a no-violent Tarantino one.

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You're totally right when you say "fans of the series probably own all of the titles in the upcoming 25th Anniversary Set. With that in mind, you have to wonder: is this really for fans? If it was actually designed with us in mind, why not include the titles that aren't already sitting on our shelves?". Totally right. For me, however, this pack is about EVERYTHING ELSE (and yes, we also have the last SF products here). But, is not logical. It's the celebration of the videogame. At least ONE new SF product was needed, to really celebrate it. The thing i'm most looking forward of this edition? the documentary, soundtrack, figure and anime.

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Robot's Short circuits are just Human's mental illness.