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redsnake9111

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#1 redsnake9111
Member since 2006 • 615 Posts
I know but is there any adaptor that will turn a non-usb headset into one that can work on the PS3?
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#2 redsnake9111
Member since 2006 • 615 Posts
What do you mean a long USB cord? Is there a USB adaptor that I can use to get my headset working on my PS3?
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#3 redsnake9111
Member since 2006 • 615 Posts

Hello all,

I was wondering if there is such a thing as a bluetooth adaptor so that I could use a headset that is not bluetooth with my PS3. I have a really nice Sennheiser headset with a microphone on it (that I use for PC gaming) and I really don't want to have to buy another bluetooth headset. My Sennheisers have one standard headphone jack and then another microphone jack that looks just like the headphone jack except they color coded it.

Thanks for any help and suggestions!

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redsnake9111

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#4 redsnake9111
Member since 2006 • 615 Posts
I actually admire the Call of Duty series because they are able to capture the adrenaline fueled chaos of battle without the blood and gore. However it was always satisfying in multiplayer on COD4 to blow someones brains against the back wall using a sniper.
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redsnake9111

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#5 redsnake9111
Member since 2006 • 615 Posts

ah, i thought this thread was about discussing which game we thought was the king of pc gaming. oh well...fireandcloud

Oops, sorry about the misunderstanding.

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#6 redsnake9111
Member since 2006 • 615 Posts
Alright I messed up on the previous post, sorry guys. The middle paragraph about Vista, Halo 2, and DX10 are my words, I just acedentially put them in the quote box. Stupid quick quote. :oops:
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#7 redsnake9111
Member since 2006 • 615 Posts

[QUOTE="ProudLarry"]Neither. Microsoft usually pays the publisher to put the "Games for Windows" on the box, as a form of advertising.jfsebastianII

Agreed. Anyways I always thought the "Games for Windows" thing was kind of a joke, especially after Halo 2 came out for Vista only. A slow, inefficient, and buggy Vista; a lackluster DirectX 10; and the joke of a "Games for Windows" initiative just once again proves that Microsoft dosen't give a rat's ass aout us PC gamers. :(

which is a shame because it ruined the effect of the Bioshock tin - at least Stalker held out

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#8 redsnake9111
Member since 2006 • 615 Posts
[QUOTE="Spybot_9"][QUOTE="sgac"]

I'm never been quite sure what's goin on with PC games, as I'm always suspicious that devs are somehow forced to develop thier titles in such a wayas they can't really harness what actual power older GPU's might have. I mean let's face it, by an Xbox's standrds, it's not as if the hardware's puny on a 6 series card, so why when a game is ported or it has similar GFX to consoles, you normally need a more powerful GPU than that to run em at the same GFX fidelity as you'd get on say a 360, why?

sgac

Now let me get this staright.

A 6 series card is obviously quite a bit weaker than a xbox 360.

Call of duty 4 runs in 1024x600 with 2xAA on consoles and you only need a 7900 to max out COD4 with those settings.PS3 runs UT3 in 30FPS in 720p,a 7900 CAN do BETTER.Xbox 360 runs HL2 in 720p at 30FPS?LOL even a 6 series card can do that!Halo 3 runs in 640p and look at the jaggies now where is the impeccable efficiency of consoles which cant even make such a big game look clean?Look at the awful textures of MGS4?

Sure there are examples like AC,rainbow six and some other console ports which agree with what you are saying but it's not like every console game is coded in the most efficient manner and it's not like the PC is some sort of nightmare to program efficiently as COD4,UT3 and orange box are perfect examples where PC's as powerful as consoles perform better.

Oh and you said it yourself and it's the most important factor in these sort of discussion and that is "resolution".Just the other day at system wars,a fanboy was trying to claim ownage with gamespot COD4 benchmarks claiming that you need an 8800 or better to get the same graphics and performance as a 360:lol: altogether ignoring that they were in 12x10 which is more than twice as many pixels as 1024x600.:|

[QUOTE="sgac"]

I'm never been quite sure what's goin on with PC games, as I'm always suspicious that devs are somehow forced to develop thier titles in such a wayas they can't really harness what actual power older GPU's might have. I mean let's face it, by an Xbox's standrds, it's not as if the hardware's puny on a 6 series card, so why when a game is ported or it has similar GFX to consoles, you normally need a more powerful GPU than that to run em at the same GFX fidelity as you'd get on say a 360, why?

Spybot_9

Now let me get this staright.

A 6 series card is obviously quite a bit weaker than a xbox 360.

Call of duty 4 runs in 1024x600 with 2xAA on consoles and you only need a 7900 to max out COD4 with those settings.PS3 runs UT3 in 30FPS in 720p,a 7900 CAN do BETTER.Xbox 360 runs HL2 in 720p at 30FPS?LOL even a 6 series card can do that!Halo 3 runs in 640p and look at the jaggies now where is the impeccable efficiency of consoles which cant even make such a big game look clean?Look at the awful textures of MGS4?

Sure there are examples like AC,rainbow six and some other console ports which agree with what you are saying but it's not like every console game is coded in the most efficient manner and it's not like the PC is some sort of nightmare to program efficiently as COD4,UT3 and orange box are perfect examples where PC's as powerful as consoles perform better.

Oh and you said it yourself and it's the most important factor in these sort of discussion and that is "resolution".Just the other day at system wars,a fanboy was trying to claim ownage with gamespot COD4 benchmarks claiming that you need an 8800 or better to get the same graphics and performance as a 360:lol: altogether ignoring that they were in 12x10 which is more than twice as many pixels as 1024x600.:|

Yes. OK you have good comeback there my friend. Right well let's take the worst optimised game out there. Crysis. Now why on earth do you require a card as powerful as a 9800GX2 to play it at it's highest settings, I mean it looks good, but not that bloody good if you look closely. Games always seem to be requiring stronger hardware than they could have been coded for just as well on a lesser card and play top notch. I bet you my right arm Crysis, UT3, Bioshock you name it, could have been able to run on a GeForce 6800 if you'd tried hard enough to code it effectivly.

Forget the consolething for a minuite, fact is that when you consider just how much silicon is being driven under the hoods of even 2 year old GPU's, the combined power of these should be able to handle the latest graphical effects, bar DX10of course, easily had the game been programmed to properly use all the power that was there, most of the GPU's potential power, I think is bein wasted a bit, there seems to be a certain something going on behind the scenes when you really think on it.

While I appreciate your comments there is one major thing I have to point out. Have you ever heard the silicon valley phrase "the first chip costs a million bucks and the second one costs a nickel"? All the cost is in R&D with hardware, and even more so with software. So the amount of silicon under the hood is irrevelant, it is about Moore's law, new architectures, and better fabrication plants to get the nanometer count smaller. And why you need all those improvments to a game? It is just the nature of the thing as I understand it. As you have prettier and pretteir graphics it gets exponentially more complex to compute in real time. Just the nature of the thing.

However I do agree with you that there is something to say about programming and coding efficiently, you need to make your code efficient, but at some point the law of diminishing returns kicks in, and there are more and more developer hours required to eek out fewer and fewer fps. It is also my experience that Crysis was not the best optimized, but maybe that wasn't their goal? Maybe they said we don't want to nit-pick and make the game run smoothly on the majority of graphics cards, we want the game to kick the crap out of the current standards for how PC games look. In crysis, high means high in the graphics settings, and the effects of which you can set to high are much more numerous and powerful than other games. Very high means that you need to have gods own rig to run this at the resolutions you were enjoying for all the console ports. The whole thing is about people's time, from the R&D costs of hardware to the new construction of fabrication plants to coders to developers of games. These games and these graphics cards are not what they cost from the silicon, but the development. A game developer can only do so much in one game. I know I rant but thanks for reading my take on this.

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#9 redsnake9111
Member since 2006 • 615 Posts
[QUOTE="redsnake9111"][QUOTE="Spybot_9"]

Raising the fan speed will effect the lifespan of the card.

DONT raise the fan speed to lower idle temps,that's a really unnecessary thing to do.

I would strongly advice you to run the default fan speed if you are concerned about lifespan.And upto 95C is SAFE for an 8800GTX.Not my words but XFX words.

Spybot_9

I never have the fan turned up or the card overclocked when I am not playing a game. I just did it for that one comparison. In fact I underclock it all the way to save power. Thanks for the temp figure, but I wouldn't feel comfortable letting it run that hot. But I still haven't had my question answered... can higher frequencies shorten the lifespan of the car if the temperature stays down?

Yes it can but that simply shouldnt stop you from giving a reasonable overclock.

Well see playing games in higher settings will shorten the lifespan of your card,playing more games will shorten it's lifespan,see where I am getting now?;)

Yeah I see what you are getting at. Thanks all for the responses!

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#10 redsnake9111
Member since 2006 • 615 Posts

Raising the fan speed will effect the lifespan of the card.

DONT raise the fan speed to lower idle temps,that's a really unnecessary thing to do.

I would strongly advice you to run the default fan speed if you are concerned about lifespan.And upto 95C is SAFE for an 8800GTX.Not my words but XFX words.

Spybot_9

I never have the fan turned up or the card overclocked when I am not playing a game. I just did it for that one comparison. In fact I underclock it all the way to save power. Thanks for the temp figure, but I wouldn't feel comfortable letting it run that hot. But I still haven't had my question answered... can higher frequencies shorten the lifespan of the car if the temperature stays down?