While I'm a fan of Halo, I think most would agree the story wasn't really the games' strong suit. Not to say it was bad at all but it was very clear that the story took a backseat to the gameplay, which is part of why I feel it was so successful. In all honesty, Halo's premise isn't anything deep or revolutionary. Fun, of course, but to approach it with a grandiose sense of lore feels like it would wind up feeling bloated and unfocused. Perhaps a more lightweight, Guardians of the Galaxy-esque approach would serve it better.
@kingodin11: It depends on the players skill level. I didn't find Cuphead to be "too hard" at all. Challenging, yes but not infuriatingly so. And I suck at games, generally. Still haven't beaten Bloodbornes first boss.
@justthetip: Never mind the fact that its one of the Playstations signature franchises, the PS4 remake was Insomniacs best (and fastest) selling game up until Spider-Man and is only 2nd to Mario when it comes to consistent 3D platformer series.
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