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rastotm

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At the moment you are way better off playing Eador Genesis. The graphics may be horrible but it does not suffer from game-breaking bugs. Furthermore eador genesis has a excellent mod out already, that nearly doubles the amount of units, spells and items. In addition it grants every in-game unit a 'evolution' after a certain level has been reached. Last time I checked this mod was only out in Russion though. Luckily one can just open the relevant game files and use google translate to translate the text. Apart from typo's, my entire game is translated fine.

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rastotm

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Makes me wonder, how will it be received by the Asian market? There is no game similar to Call of Duty in that market, as it leans towards a arcarde shooter as opposed to the million counterstrike clones that asia has.

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rastotm

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Edited By rastotm

I''m curious about this feature. It can have adverse effects. Note that it won't stop farming/botting, it may actually increase it. Exactly the same goes for hacked accounts.In addition, nothing good has come out of in-game cash shops in combination with RPG games. On the long run it always creates a imbalanced economy and a useless ingame currency.Simply said, implenting this tool without extremely good farming/botting/hacking counters will kill the game.

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rastotm

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Edited By rastotm

Once again, ME 3 is not a work of art. A lead concept of the game ME 3 is to enable players to create their own piece of 'art' by interesting choices that influence the game up to the end. The ending that Bioware made destroyed the pieces of art created by the players, from my perspective their anger is valid.

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rastotm

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Edited By rastotm

Disspointing article due to the invalid comparison between a work of art and a product sold in order to make a profit. ME3 is not art, it a product and the many tools around the game in order to make more profit proof that. The very existence of this product depends on the desires of the costumers and the willingness to buy ME3 or future products. Fact of the matter is, the bad ending does hurt the sales. Furthermore, even when one takes the perpective of art, a ending like the one of ME3 would be frowned upon. The game creates a premise which doesn't ring true at the end and the ending is shallow compared to the rest of the work of 'art'. So concluding, the ending is bad and the developers have the tools to correct this mistake. A change wouldn't hurt anyone.

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rastotm

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Edited By rastotm

Korea proved the potential of F2P a long time ago, the counterstrike clone crossfire being a perfect example. It's actually a major game in the World Gaming League these days.