I classify RPGs by type and not "Japanese" or "Western" because they are more similar to each other than what country they're developed in or what artstyle they use.
- Traditional turned based (Dragon Quest, Persona, Child of Light)
- 3D Action (Kingdom Hearts, Neir, Witcher)
- 2D or Isometric Action (Ledgend of Mana, Hades, Diablo)
- Hybrid (FF7R, Xenoblade, Tales)
- Tactical/Strategy (Fire Emblem, Disgaea, Valkyria Cronicles, Baldur's Gate)
- Soulslike (Souls, Nioh, Lies of P)
- MMO (WoW, FF14)
- Farm Building/Sim (Stardew Valley, Harvest Moon, Altelier)
Japan makes a lot of traditional western games now and vice versa. In different artstlyes too.
Examples = Souls is closer to western action with western art, MMO came from PC but FF14 is the 2nd most popular now, Sea of Stars is a very tradional "Jrpg" developed in the west, Cosmic Star Heroine uses anime art, Dragon's Dogma you'd think it's a western game.
And too many "rpg"s melds into other genres like open world, metroidvania or FPS you can't really define them clearly.
Is Zelda rpg? Is Bioshock rpg? Is Hollow Knight rpg? Is Yakuza rpg?
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