3 types of class, with limited 3 weapons each. WTF? It has the Unreal/Quake3Arena feel, it's fast, but not as fast as it was once. The killer for me is the limited weapons and no rocket jump. It might improve later on, but to early to tell
"We want this game to really feel like you remember those old games. It's not really how those old games were, because I think we remember those old games being a lot better than they actually were." Gilbert is Gilbert. He is great in what he does. Guy is a total genius, when we talk adventure games, I'm realy looking forward to Thimbleweed Park.
It might be a good idea if implemented right. I remember playing some games and forgeting about some basics moves from the begining, than later on, I never those moves, 'cause I don't even remember they exist.
Watcher the movie last friday, well it's enjoyable if you are 12. And that's probably the audience they aimed for, knowing that a lot of people would watch the movie just because there was "batman" in the title, myself included, they kind dumb the thing down. The movie seems to be lost in its own world, for example batman and superman simply hate each other almost killing themselves, than out of nothing superman calls for mommy and batman says "ok, now i'll help you dude", really?! Such a good story wasted for clumsy writing, and I'm no even mentioning the acting. Well, let's wait for the next ones, maybe they'll be better
@wanderingknight: I'd also add, that MS is trying to get more last-chance breath, if gamers can play with each other on different consoles, there's a reason for game developers to make games for both consoles.
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