@Evil_Saluki: No, it was more of an epiphany I had.
I was playing Destiny, of all things, and realized what I was doing. Iron Banner, but for what reason? I don't mind the multiplayer experience... They just shouldn't make it the main focus of a game. There are so many games coming out that are online only, or multiplayer only...
Why? Why do we need this? Where are all of my great single player games... without the general "join a team to do this mission" crap?
Like what Assassin's Creed used to be. ESO was a step in the wrong direction. SWTOR was a step in the wrong direction. Destiny was a step in the wrong direction (since, at this point, all it's being used for is some sort of time waster/extender so they won't have to keep making new games.)
Games where you get punished for not having tons and tons of friends that play online all the time.
I'm starting to feel the absence of Mass Effect from my life, (the great single player feel and a decent story.... I liked the ending of it.) Halo is alright in this aspect. A story mode single player focus with multiplayer to play once you've beaten the main game.
I love my books. I really do. Video games were the fries to my burgers. The Doctor to my Who. Star to my wars. The Sherlock to my Watson.
I can go on.
What they never were was some online only experience that was forcing itself down my throat with promises of a rank up or better gear. Sure, I get that people like to be competitive... But I've only ever used games as an escape from reality... The same as books.
Seems people have forgotten what gaming was supposed to be.
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