Well, I look at AC Valhalla which is not the most optimized game for consoles by any stretch of the imagination and it was one of the first games released for the PS5/XSX... 60fps. Spider Man Miles Morales: Massive map, beautiful graphics even in performance mode... 60fps. Even Far Cry 6, acceptable graphics, massive map, you can even fly with helicopters and s***... 60fps. Even Cyberpunk with all its problems runs at 60fps.
I seriously believe that Rocksteady tried to fit this game on both generations, failed and ran out of time. Now they are releasing a half-backed game while they work on a patch with a statement "We listen to our community's feedback"
I preordered Gotham Knights for PS5 because I really like the gamepad, but I canceled and will get it on PC.
But again, on paper things are different. Also, we have to remember that the X architecture is completely different, as MS was able to run DX on hardware level, that alone gives the X some good advantage .
@LasDK: Looking at the specification, the 1060 is closer to the PS4 Pro than to the X... But yeah, on paper things can be completely different and the CPU can be a bottleneck.
@LasDK: Couldn't agree more. Game streaming may work within some years when the network protocols are able to reduce latency. For now, all of them sucks.
And yes, All MS exclusives are being released for both Xbox and Windows 10. So If you have a rig with at least a 1070, you're golden. But if you don't, the X1X has proven itself an affordable option for "almost 4k" gaming.
@Kruegmeister: No dude, this argument didn't work for the original PS4 and Xbox. 3rd party games look better on the ps4. Now the same will happen with Xbox X. Devs optimize their games to each platform as they usually have different teams working on versions for different systems.
The office 365 is a subscription plan, but you can buy the standalone license if you want. The same with game pass. Also, I guess you heard about Playstation Now...
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