Wait - weren't they initially saying that Rage 2 was going to be co-op? I honestly can't remember now, it's been so long. That's unfortunate. I often find that these kinds of games are good, but are only made better by having co-op - whether it's online or local.
Nice - stability fixes were sorely needed. I'm happy with everything listed except not being able to stack Rad-X. That is going to make exploring blast zones even more of an unnecessary pain.
Also, two issues:
1) Getting into power armor makes my character invisible, and when I get back out, my character is naked and has crazy looking oblong limbs (like the werewolves from Skyrim). It's disturbing to both me and those around me on many levels.
2) The ability to scrap for screws or the chance of getting loose screws needs to be increased considerably - it's ridiculous having to play for 5 hours just to get enough to repair my armor and weapons and still not have enough to craft any power armor or weapons.
Still wasn't fixed on PS4 about an hour before the demo play time ended yesterday. I'm still optimistic about this game, but the issues that the game had with load times and match-making has me more than a bit worried for release.
jaykobwerdnahs' comments