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jasper061992

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#1 jasper061992
Member since 2006 • 1152 Posts

[QUOTE="jasper061992"]

Seen as the Vita was just confirmed to have 512MB+128MB RAM (more than the PS3/360!!) multitasking is highly likely to be a strong feature on the Vita.

lbjkurono23

Thats a very good indicative that indeed will support it. Though I don't see myself using it much since it would probably drain the battery a lot faster)assuming it's actual multitasking and not just suspending operations)

Probably more akin to the 3DS where the OS reserves say 64MB. So its probably suspending operations.

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jasper061992

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#2 jasper061992
Member since 2006 • 1152 Posts

Seen as the Vita was just confirmed to have 512MB+128MB RAM (more than the PS3/360!!) multitasking is highly likely to be a strong feature on the Vita.

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jasper061992

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#3 jasper061992
Member since 2006 • 1152 Posts

Sega Saturn and N64 had upgradable RAM and Xbox had a upgradable CPU. It was tryed in the past but it didn't really work out. Part of the reason why consoles are distinct from PCs is that they're closed platforms resulting in better optimization. If they were open there wouldn't really be a difference between them and the PC. It's just not financially viable.

nameless12345

The original Xbox wasn't meant to be officially upgraded, but it was possible. They were really just commodity PC's in a custom case that contained Pentium III CPUs with a modified Geforce3 GPU and a custom BIOS without Windows. I also know the earlier original Xbox models had empty RAM traces so you could add another 64MB for it to equal 128MB total. They removed the traces in later models as far as I can remember.

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#4 jasper061992
Member since 2006 • 1152 Posts

[QUOTE="jasper061992"]

[QUOTE="riariases"] Yeah, chill out. I already mentioned how the PICA 200 was capped at 200MHz but is capable of 400MHz, and Sony capped the 2GHz CPU at 800MHz as well.

riariases


I don't think you mentioned that before.

Sony certainly never revealed the CPU clockspeed yet. Where did you get this one from?

"How? The Vita's GPU has a lower clockspeed than the 3DS's GPU and no special architecture (that has been announced atleast). It's 200MHz (Vita) vs 400MHz (3DS). But apparently Nintendo has capped the PICA 200 at 200MHz for the 3DS but can still be utilized.And the PSVita isn't compatible with a stylus. Most multitouch devices aren't, except for expensive business handhelds. Haven't you ever tried using a stylus on an iPhone/iPod Touch or an Android Phone? And when you're thumbs are stretched over the PSVita's touchscreen, it's obviously gonna be blocking off some of your view. Come on, how is any of that not fair?"

-9th post in the forum.

http://us.playstation.com/psvita/tech-specs/

Uses an ARM® Cortex™- A9 core (4 core). Capacity of 2GHz.

http://www.gamespot.com/news/6287063/sony-ngp-processor-performance

But weren't you just saying how clockspeed doesn't matter?

Does NOT necessarily mean it will be used. "Capability" and whats it's actually "set to operate at" are two different things I'm afaid. Also, have look at "Binning". CPU or GPU rejects that have failed a specific requirement during manufacturing. For example, A 4Ghz CPU required for X product but only able to achieve up to 2Ghz, so sold for cheaper price for Y product. In other words, the 3DS.

This is probably the case here.

What does this have to do with the discussion between you and me?


Again, clockspeed should NEVER be the forerunner in measuring performance. NEVER. Thats all I said.

Anyway. I should be going to bed now, got college. I hope you don't shoot off any more ignorance in this thread.

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jasper061992

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#5 jasper061992
Member since 2006 • 1152 Posts

[QUOTE="jasper061992"]

[QUOTE="riariases"] Might as well change it now. But thanks for actually giving a source instead of just saying whatever. riariases

You couldn't have simply looked it up yourself instead of spouting false so called facts and in the process, mouthing off to everyone that attemped to correct you when you were wrong? :roll:

This is getting annoying having to defend myself in a gaming forum. Honestly, you all need to step it down a notch. It's just video games. And I wasn't mouthing off to anyone. I was asked for a source of information. But no, you're right. Questioning is mouthing off.

When you were first called out for your errors in your first post in this thread, you could have rechecked what you wrote by looking on the internet, and corrected your post, but instead you chose to backlash at those that proved you wrong. Your right, I worded mouthing off wrong, you disregarded anyone that proved you wrong by bringing up the "show me the sauces!!" card. It's what ignorant people do. You could have spared this, but you ignored.

Now watch me as I am about to be accused of attacking him...:roll:

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#6 jasper061992
Member since 2006 • 1152 Posts

[QUOTE="jasper061992"]

[QUOTE="riariases"]Can you provide a source indicating how the PSVita has a superior GPU? Otherwise we're just going by clockspeed and by what we all know so far. But if you can tell us what the Fill Rate and the PPS of the SGX543MP4+ is then sure. And how can you not get it? But your thumbs on your monitor/screen. See how you can't see under your thumbs? I don't know about you but the rest of us don't have transparent limbs. Good for you though.riariases

Oh my god. The ignorance is unbearable. Not only is the Vita's GPU quad core, the 3DS long before it's launch has been confirmed to be using a 200Mhz Pica chip. Not 400Mhz. That likely would have pushed hardware costs well past Nintendo's liking, let alone resulting in a 30minute battery life.

Besides, as said before the clockspeed of a CPU/GPU is one of the least important measurings of a CPU's power. Been proven since Intel's power hungry, hot, overclocked Pentium 4's still got smashed by the slower clocked Athlon CPUs that were competing with them.

I suggest you do your homework before posting another similar thread to this again.

Yeah, chill out. I already mentioned how the PICA 200 was capped at 200MHz but is capable of 400MHz, and Sony capped the 2GHz CPU at 800MHz as well.


I don't think you mentioned that before.

Sony certainly never revealed the CPU clockspeed yet. Where did you get this one from?

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#8 jasper061992
Member since 2006 • 1152 Posts

[QUOTE="sentrygman"][QUOTE="riariases"]

[QUOTE="Teufelhuhn"]

That is most definitely not true.

riariases

Come on, yes it is. I provided proof. You just made a statement based upon no facts and expect people to believe you.

Might as well change it now. But thanks for actually giving a source instead of just saying whatever.

You couldn't have simply looked it up yourself instead of spouting false so called facts and in the process, mouthing off to everyone that attemped to correct you when you were wrong? :roll:

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#9 jasper061992
Member since 2006 • 1152 Posts

[QUOTE="Jackopeng"][QUOTE="riariases"] How? The Vita's GPU has a lower clockspeed than the 3DS's GPU and no special architecture (that has been announced atleast). It's 200MHz (Vita) vs 400MHz (3DS). But apparently Nintendo has capped the PICA 200 at 200MHz for the 3DS but can still be utilized. And the PSVita isn't compatible with a stylus. Most multitouch devices aren't, except for expensive business handhelds. Haven't you ever tried using a stylus on an iPhone/iPod Touch or an Android Phone? And when you're thumbs are stretched over the PSVita's touchscreen, it's obviously gonna be blocking off some of your view. Come on, how is any of that not fair?riariases
Right first of all clockspeed doesnt matter that much unless both gpu's are similar, the Vita is using Nvidias tegra 2 chipset while the 3DS is using a Digital Media Professionals chipset, the tegra 2 is alot more powerful and allows the vita to do alot more and is alot more power efficient, i still dont get your point about your fingers getting in the way and you cant really make a claim on stylus compatibility until the vita is released.

Can you provide a source indicating how the PSVita has a superior GPU? Otherwise we're just going by clockspeed and by what we all know so far. But if you can tell us what the Fill Rate and the PPS of the SGX543MP4+ is then sure. And how can you not get it? But your thumbs on your monitor/screen. See how you can't see under your thumbs? I don't know about you but the rest of us don't have transparent limbs. Good for you though.

Oh my god. The ignorance is unbearable. Not only is the Vita's GPU quad core, the 3DS long before it's launch has been confirmed to be using a 200Mhz Pica chip. Not 400Mhz. That likely would have pushed hardware costs well past Nintendo's liking, let alone resulting in a 30minute battery life.

Besides, as said before the clockspeed of a CPU/GPU is one of the least important measurings of a CPU's power. Been proven since Intel's power hungry, hot, overclocked Pentium 4's still got smashed by the slower clocked Athlon CPUs that were competing with them.

I suggest you do your homework before posting another similar thread to this again.

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#10 jasper061992
Member since 2006 • 1152 Posts

You in the States? If so, the CM store has it.

ravenguard90

No, I live in the UK, is there a European version to that site? If not, can you order internationally? Otherwise, I just may settle with the first link the poster above you provided seen as it is in Europe and would arrive quicker.

Thanks!