ikrananka's forum posts

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ikrananka

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#1 ikrananka
Member since 2016 • 43 Posts

The 24th video in this series is now live on YouTube. In this video I cover B-17 Engine Management analysing the only official source of information on this feature as well as presenting a workaround to a major bug. There is no silver bullet to effective engine management. You must spend time learning how to manage engine temperatures under all circumstance and to practice, practice, practice!!!

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ikrananka

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#2 ikrananka
Member since 2016 • 43 Posts

I'm pleased to announce that I have just published the first video in a series covering the incredible computer wargaming legacy left by Atomic Games. This first video covers the creation of Atomic Games in 1989 and the development and release of their first game in the V for Victory series, D-Day : Utah Beach.

I spent a lot of time researching this video and believe there may well be some things in this video that you didn't know before.

I hope that you enjoy this video and that you find it informative. I'm always trying to improve and so please let me know what you think either in the video comments section or by replying to this post.

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ikrananka

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#3 ikrananka
Member since 2016 • 43 Posts

The 23rd video in this series is now live on YouTube. In this video I show you how to manually start the B-17s engines when starting a mission. Two different procedures are presented depending upon if you have the game's General Difficulty setting set to Low/Medium or if you have it set to High.

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#4 ikrananka
Member since 2016 • 43 Posts

The 22nd video in this series is now live on YouTube. In this video I cover propeller pitch and other B-17 control modelling errors and issues that you need to be aware of when playing this game.

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ikrananka

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#5  Edited By ikrananka
Member since 2016 • 43 Posts

An occasional series covering the extremely rare prototype games released by Opcode Games for the ColecoVision console. Includes a retrospective and a Let's Play.

In this first episode I take a close look at the game Mouser by Universal Playland.

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ikrananka

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#6 ikrananka
Member since 2016 • 43 Posts

The 21st video in this series is now live on YouTube. The last of six Fighter Schools aimed at teaching you the basics of each fighter aircraft in the game. In this video I cover the P-38 Lightning, the oldest of the allied fighters in the game.

Now all of the fighter schools are complete, I will be getting back to the B-17 in my next video.

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#7 ikrananka
Member since 2016 • 43 Posts

The 20th video in this series is now live on YouTube. This video is the fifth of six Fighter Schools aimed at teaching you the basics of each fighter aircraft in the game. In this video I cover the Me 262, nicknamed the Schwalbe or Swallow, the first ever operational jet fighter of WWII.

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#8  Edited By ikrananka
Member since 2016 • 43 Posts

If like me you don't have the money to pay for something like Adobe Premiere Pro, and so use Premiere Elements, you may have been frustrated that it doesn't seem to support creating 1440p or 2160p projects. Well, in this video I show you how to create custom project/sequence presets in Premiere Elements so that you CAN create and edit 1440p and 2160p projects. In fact, you can use this method to create custom project presets for any combination of valid settings.

This is my very first Premiere Elements tutorial video so please let me know what you think and give me any pointers on how you think I can improve.

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Cheers :)

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ikrananka

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#9 ikrananka
Member since 2016 • 43 Posts

I have just published on YouTube an exclusive video that contains playback of ALL of the original CD music and audio tracks that are missing from the online digital versions of the game. Enjoy!!!!

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ikrananka

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#10 ikrananka
Member since 2016 • 43 Posts

The nineteenth video in this series is now live on YouTube. This video is the fourth of six Fighter Schools aimed at teaching you the basics of each fighter aircraft in the game. In this video I cover the P-51 Mustang, arguably the best fighter of WWII.

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