IanPaulFreeley's comments

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IanPaulFreeley

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@groowagon: Subtle, brilliantly-written, timeless humour in the original. This one was too many rapid-fire, dumb jokes. The only people laughing in the theatre were women and children. The men were rolling their eyes and sigh

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IanPaulFreeley

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@kyelo: The critics have it wrong. The fans have spoken, and it's a shit film at 2.1/10.

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IanPaulFreeley

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@groowagon: Terrible script and actors is why it sucks... also Paul Faig is a bad director.

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IanPaulFreeley

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The critics have CLEARLY been well-paid by Sony to say nice things.

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IanPaulFreeley

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@aldiggy: That's what you're worried about? I don't even notice them.

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IanPaulFreeley

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Edited By IanPaulFreeley

@SilentAssassin: At least an 8.5 for me, and I've finished it... working on Hard now... waiting for my XBOX One to update again so the Ray DLC works.

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IanPaulFreeley

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Edited By IanPaulFreeley

@Stardust7: You're a dumbass troll lol

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IanPaulFreeley

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@darklord_86: This game doesn't require you to beat them in a special order either. You obviously didn't play it.

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IanPaulFreeley

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@captnforever: Why?

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IanPaulFreeley

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@TheLeftHandDoom: It feels like the perfect blend of Megaman/Megaman X. The way the game plays is quick, tight, and exciting.

I like the aesthetic; I like how it feels familiar, but entirely new. The way the story plays out feels more like modern storytelling, as opposed to a throwback.

Not to spoil anything, but I enjoy seeing the other Mighty No.'s team up with you after you "save" them.

Also, pay attention to the beginning: I think the Colosseum fighters we see at the start may appear in the next one, as bosses. Reminds me a bit of Megaman 6.

This reviewer sounds awkward and anxious, and he's too young to be reviewing this game.