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gargungulunk

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@Syrlink @gargungulunk @amaneuvering

At first, and over the recent years, yea. Castlevania should be 2D gameplay in my opinion. Yet the features were fresh, and the story, albeit simple and straight, was a nice slice of gothic soap-opera.

The only thing I was missing was a bit of funky upbeat organ music.

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gargungulunk

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Edited By gargungulunk

@amaneuvering You bring up a good point, memory.

A lot of the classics, in any media, are best in memory.

I think the bigger shadow, is that we ourselves age; and want to either have a game that shares our growth, or can revert us to a /simpler-time/. A masterpiece may just do /both/ upon multiple plays.

A downside would be that we're not the target market anymore...so it's weird that Nintendo has maintained it's company as it has. Not every game is for it's core audience anymore. A whole generation half my age, will grow up on these current games, and they will one day wish for more of them.

In that regard, I can applaud Nintendo for being a constant force, yet I certainly will play other games. The other side of the coin, is that /that/ door doesn't need to be closed. I just finished Castlevania for the 3DS, a game made by adults who experienced the originals, and I feel that they did a smashing job with reinventing it.


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gargungulunk

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@jhcho2 @Superzone @Darkfibre Because it's 2013, and the 3DS is taking off.

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gargungulunk

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@meatz666 @gargungulunk @Enforcer246 Nice! It's a merging of exclusives, not having to stop the gameplay. If it's a good game, play it.

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gargungulunk

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@Enforcer246 Not at all. Which is why I'm surprised that this upcoming generation there are so many M-rated games. (in terms of Nintendo).

Sure for the WiiU they were all ports from PSBOX, yet just the fact that they were available is a great step.

The 3DS is also getting a few M-rated games, which is refreshing. Not that I go looking at ratings, yet it just shows that they aren't against them.

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gargungulunk

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Edited By gargungulunk

@Coco_pierrot @mario1028

I finally got a 3DS between the release of Castlevania and Shin Megami Tensai:Devil Summoners. I'll go back later and get games like Metal Gear and Resident Evil, to name a few. Granted, these all have a remake sense to them, they are either new entries or simply solid.

No regrets. The Vita library is getting there though, yet the RPG selection is what gets me to get a handheld.

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Edited By gargungulunk

@WolfGrey I agree.

It would be nice if they treat this as next-gens console, and make the best of it, like--till 2020.

Treat it as a full lifespan and make games next.

The Wii-U, /is/ better than the Wii... so that's something.

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gargungulunk

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Edited By gargungulunk

@xxxchris : ) true. I find it's more the concepts of the market, that are up for discussion; and how Nintendo are going about it. We're on the cusp of next-gen, and it's going to be a big change.

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gargungulunk

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Edited By gargungulunk

@WolfGrey Just recently, it's become clearer that Nintendo doesn't consider itself a games developer first.

They make the platform for others to work on. Granted it's not the most inviting at times, that's their stance.

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gargungulunk

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Edited By gargungulunk

@kiramasaki It's a strange-market, videogames. What should they do?

Innovation doesn't grow on trees, and to expect it, stunts it's growth. Nobody can predict what's innovative, and that's the nature of it.

Nintendo implemented motion, it's not required for most games. It implemented 3D...it's really cool, yet not required. Games don't have to rely on it, the features are simply something a dev. can grab onto if they wish.

Nintendo has taken a stance as a hardware dev. I'd say its official as of late. It's the game dev's option to tread or re-tread.