The difficulty killed it for me . It's a a shame cause the world is absolutely amazing and the atmosphere brilliant. The problem with this game isn't the core mechanics but the fact that the developers have made everything about it frustrating . Your weapons break , the merchantsare almost impossible to reach from apoint in the game (the depths) and afterwars, weird things happen (i lost the extra 5 flasks i had gained for no apparent reason , after i had doubled them permanently *WITH THE FIRE KEEPER SOUL*) , you fight with the camera and the tight spaces more than you fight with the bosses (LOL gaping dragon is the easiest boss despite his looks cause you can..actually move in the area you fight it !!!) and it's really complicated . It's like a dark 3d version of ghost'n'goblins with rpg elements thrown in .
The game becomes impossible in blighttown cause again you fight with the camera and the tight spaces , reminding me the most difficult platformers of the 8bit era even though the game has no platforming at all !! Now i am at queelaag's domain and it's over for me, i can't pass that boss with the weapons and the number of flasks i can use . 25 hours of my life wasted....
I wish somebody would take the art and ideas of dark souls and make an enjoyable game with them .
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