flux_dA3m0n's forum posts
At times the game was quite hard for me especially the Omega Pirate which took a few tries, and collecting missile expansions all the time was very annoying for me as I do dread backtracking especially through the crashed frigate. The artifact collecting part at the end I hated the most. Ridley was also sort of hard and took a few times until I realized how easy he was really once I tried using the plasma gun against him. The chozo ghosts were really easy, just power beam or super missile them and your good. Metroid Prime on the other hand was slightly more challenging especially if you didn't know what to do at the second phase but once I figured it out it was very easy.
So yeah, if I had to rate it wouldn't be 9, but a high 8...definately not for everyone.
Final Fantasy : Crystal Chronicles. I found it to be slow and boring._Horde
I agree...its so damn repetitive, no depth at all and characters were all as ugly as hell
Probablly Timesplitters. TS 2 is better than Future Perfect in my opinion though. As for Metroid Prime, it definately has some good exploration to it but it plays so much differently than a FPS that in fact I dont even think it should be under that category. It feels alot more like an Adventure game than an FPS. Its basiclly like Zelda but more futuristic, colder in tone, and only longrange combat.
Reason I really dont think Metroid Prime is FPS is because 90% of the time you dont even have to aim...and aiming is what FPS's are all about.
I have beat it...after three years of owning it.
Looking back after finally beating it today, I see that I really could have beaten it no problem in a much shorter time. Reason I kept leaving it was because I dreaded the fact that I had to backtrack to certain places again and again...places that I didn't particulairy like being in. Many of the places in the game seemed very...uhhh...not sure how to say it. They just seemed so hostile to be in, in a sense. I hated going back to places like the Space Pirate base in Phendrana Drifts because I remembered how it was tense there with the spooky research labs that have very little light with metroids being kept in tanks on the walls...only to have them break through them and attack you..Metroids just freak me out if they come out of nowhere, shriek, and latch onto you. Thank god for ice beam and power bombs though, let me take those little freaks out no problem. Damn fission metroids though were a pain to run away from.
Dont get me wrong but some of the places were very nice to be in. I loved the Chozo religious sites, they felt so peaceful and felt like the provided refuge from the STRANGE WORLD outside that leads through so many rooms that 80% of the time seemed to be in a setting below the planets surface. I found it so strange that the entire place had to be connected by these strange circular doors which made the planet seem so very unnatural and there were never any very wide spaces, everyplace had a wall. No such things as open fields on Tallon IV...just a sprawling maze of natural "walls" with gaps in between that housed the environment. Maybe the area you explore is just like this, maybe the rest is more natural and untouched. Yeah it has to be, the game world you explore is far too small to make up for the entire planet.
To my delight, Metroid Prime was not as freaky as I thought he would look. All the talk in my scans of a "GREAT POISONOUS WORM" that was so powerful it had to be locked away by a great temple...Definately made me hesitate into going to that horrifying Impact Crater...Wasn't as bad as I thought it would be though. In the end Metroid Prime didn't seem to be as powerful in the end, though still very tough. Beat him on my second try, his second form was very easy.
Man I ramble, only reason I said all this was because Metroid Prime was definately one of those "unusual" games that I havn't come across very often and gave me a more "REAL" experience as if I was actually Samus sometimes. I feel tempted to get Echoes..
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