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feleas

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@JuggernautChild I see talking to you will be similar to talking to a wall. So how about this conversation ends now, and you kindly stop harassing the Duke fans. If you don't like a game, don't post on it's articles or forums. Common courtesy.

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feleas

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@JuggernautChild Yes this game is sexist, but us Duke fans don't give a d__n because that's the trademark of this game. A big guy liberating the planet and saving what's left of humanity. Oh and if you did take time to read the story like us real Duke fans do, and not those horny kids who just play the game for boobs, you'd notice that the reason why Duke's running into and saving all these women is because the aliens wiped out all the men on the planet. So yes, there are reasons for certain things, and is it not in the stereotypical view of stories that the hero makes off with the princess? Guess what? In land of the Babes, the hero makes off with the princesses.. the entire population of them because if he didn't, the human race would end because he was the only living man left. So next time before you go ripping on a game that's "mindless entertainment", read up on the lore scrub.

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feleas

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@Red_Armadilloe So, so, SO true lol. I loved Republic Commando just for that reason. I didn't feel like some Rambo type guy. I felt like I was a member of a squad.

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feleas

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@dalvon I found the complete opposite in my gaming experience. Quests for me would keep bugging where the quest event wouldn't trigger halfway through, or the golden trail would either simply disapear mid-way or take me to a completely different direction. As for the combat, I push a button as I come out of a roll, and it instantly would change to a ranged or melee attack. You couldn't do that in Fable 2, you'd have to spend time switching rather than in Fable 3 where you just push the corrisponding (sp) attack button and you do the said attack. However, I do agree with you with how the repair system was foolish and a waste of time and money, the gnomes are more comical that the gargoyles, there was much more customization to the character and how they interact with people in Fable 2 rather than Fable 3, and the story felt rushed near the end there with the final boss fight. I mean you prepare for a big epic battle and you fight for like maybe 10 minutes as you try and go from point A to point B, and beat up the boss at the end. No explosive ending, nothing. Heh, reminds me of Fable 2's ending where a certain ally steals your chance of revenge, lol.

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feleas

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@ Kyrator8 Exactly, so the game would fall into either the Gross-Out Horror, Atmospheric Tension, or Adrenaline Rush sections.

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I'm surprised they didn't include any of the Alien Versus Predator games. Was pretty gory when you ate your way out of your victim as a chestburster in AvP2, and all the disembowelments, decapitations, amputations, and gory explosions that painted the floors, walls, and ceilings in that game. The thing that REALLY scared me to death was when you see the blips on your motion tracker and you're engulfed in so much darkness you can't see your own gun and your batteries are dead. Sierra sure knew how to get that atmosphere from the aliens and predator movies, and then not only make them have the same feel in their games but improve it by adding things you wouldn't have experienced in the movies.