Not a fan of isometric games, but KOTOR II had a deep, powerful story element so I look forward to that aspect of the game.
No RPG elements, solely weapon progression, little or no personalization/customization, little reason for replayability. My interest begins to wane down.
Cover mechanics worked well in Uncharted, but doesn't seem very heroic for a bounty hunter. Still, the game looks crisp.
emanuelp2's comments