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ecs35

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@chriss_m:

CCCHHHHHHRRRRRIIIIIIISSSSSS!!!!!

I would say RE5 did that lol. RE4 went in a different direction but I never felt it ruined RE's story overall.

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ecs35

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I had no idea there was even a legit RE4 remake coming.

I'm so glad I found out 6 months before release, haha

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ecs35

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@Zombie8814: Yea - the problem with the original resident evil games was they got too easy by a certain point.

Speed running REmake and killing/damaging enemies only when completely necessary was honestly the most fun I ever had with RE. Doing that always felt like the "right" way to play an RE game to me.

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ecs35

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@Zombie8814: Because game would be too easy.

Unless you turned it into L4D and just had millions of zombies lol

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ecs35

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@Zombie8814: Next time don't get a gaming laptop!!! Get a desktop. The laptops are not worth it if you're expecting high graphical fidelity. Even if the GPU was good enough the laptop would just melt.

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@blindbsnake: It will probably only be through parts of the game like RE2. I think there are some slow sections in RE4 where this could be used effectively. RE4 is a classic but wasn't perfect.

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ecs35

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@RSM-HQ: well that was on switch lol. Quite different than expectations I have playing on my $2000 3080ti. I was wondering at first why it was so quiet. Oh, they capped everything to ps4 standards...lol.

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@rising333: pretentious archaic management. That sort of thing probably isn't uncommon in Japanese corporate culture sadly

You are right. No 21:9 support and capped framerate = 2007

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@GT_APE: that confused me but I don't think that lever is actually actionable. You just stand in the elevator and it goes up. The 2nd floor also has a lever that wasn't actionable.