@robertbyronz: The art & level design looks interesting but the gameplay from what was shown looks boring..Gonna be just another Agony type of game, just with guns. That was a flop too..
The art & level design looks interesting but the gameplay from what was shown looks boring..Gonna be just another Agony type of game, just with guns..That was a flop too..
@notjm: Im so tired of hearing Microsoft crack on how good the series x is, yet all they seem to talk about is the same old backwards compatible games resold and skinned. Yaaaaaawn..GAMEPASSSSSSS..:p
@gamerforlife96: Hi gamerforlife..He full of it lol
It the other way round, and you know it lol..
PlayStation 5 is easier to make games for, devs having issues on Xbox
Developers are once again praising the PS5's development architecture, saying it's extremely easy to transition between generations.
"Every single developer I've spoken to developing for PlayStation 5 has been evangelizing how easy it is to work for. It's essentially the same development environment as PlayStation 4 and you scale up from there for the new power, the features and whatnot," Leadbetter said in an interview at EGX.
@systemoverload: It the other way round, and you know it lol..
PlayStation 5 is easier to make games for, devs having issues on Xbox
Developers are once again praising the PS5's development architecture, saying it's extremely easy to transition between generations.
"Every single developer I've spoken to developing for PlayStation 5 has been evangelizing how easy it is to work for. It's essentially the same development environment as PlayStation 4 and you scale up from there for the new power, the features and whatnot," Leadbetter said in an interview at EGX.
Sony doesn't really need to buy a publisher or more gaming studios as Microsoft's acquisition of Bethesda isn't one-upping Sony, it's playing an aggressive game of catch-up.
All of Microsoft's acquisitions are, in many ways, a compliment to the work Sony has done with PlayStation. For years now, Sony's exclusives have dominated the conversation around video game excellence and evolution in the AAA space, and that's a conversation Microsoft is clearly eager to reinsert itself into. Spending $7.5 billion isn't a guarantee that it'll be able to, of course, but it's undeniable that it seems more likely today than it did last week.
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