So this time you will have moving clouds and a dynamic day/night cycle right Ubisoft? Right? Because in FC3 the day/night cycle was completely static unless you were moving or looking around and the clouds never moved at all which meant when it started raining, the clouds would suddenly POP in.
This kind of nonsense is unacceptable.
Also I still remember the stunt you pulled at E3 2012 with FC3... What you showed there was nothing like the final product we ended up with.
Basically, I don't trust you. We shall see how the reviews go after release for this one.
@KSSuperhero @chippiez Well the option to experience superior immersion through VR will definitely be a lot better than the bloody Kinect was or Illumiroom would be.
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