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bigdrew172

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#1 bigdrew172
Member since 2004 • 1390 Posts

What's to understand? you no like then listen to something you do like and forget about all the questions ;pKiIIyou
Haha that is fair...

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bigdrew172

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#2 bigdrew172
Member since 2004 • 1390 Posts

So I've never really understood house music. What makes people love it so much? I'll get into it a bit at a club, but when I try to listen to it at home it just doesn't do much for me. Does anyone else have this issue? Maybe I'm just listening to the wrong stuff.

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bigdrew172

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#3 bigdrew172
Member since 2004 • 1390 Posts

I used to cheat all the time, but I've also noticed that cheats are appearing less and less in games. I'm not sure why people get on their high horse about cheats. Who cares what I find fun in a game? It's not ruining the game for anyone else and I sometimes like to play outside the rules. However, I have not patience for people who cheat online. It ruins the game for everyone else involved.

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bigdrew172

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#4 bigdrew172
Member since 2004 • 1390 Posts

I have been witnessing a lot of these topics lately. One thing that i still do not understand:

Since when, did you, the gamer, start thinking about how to maximize a certain developer or a publisher's profits?Since when did you start accepting and actually "looking forward" to paying more (in any form, whether it is paying full price for a sub par game or whether it is for an online pass to play online when buying used etc...) rather than worry about your own finances?

Developers and publishers have already thought about how to maximize profits. Do not play the "best supporter out there" to be accepting paying more when you should not have to.

I see a lot of responses of here stating that buying new helps and supports the developer, so people are doing that. Firstly, look at your own darn finances and worry about yourself. Trust me, if the devs see low profits they will make the neccessary changes to improve the game quality or some other perk which will make it worth it for your finances to buy new.

This is not a question of whether we have money or not. This is a question of providing a quality product for my money, or in other case, accept the fact that paying less for a lesser product should not make us a culprit.

EvilSelf

I'm not saying people shouldn't buy used games, however, its also silly to assume buying used (if you'd be willing to pay full price if used isn't available) doesn't hurt the developers and publishers. I buy used all the time, but if it comes down to saving $5 dollars I'll buy the new copy of the game. As for them maxamizing profits this is when you start seeing online activation codes. Or only being able to register the game to one online account. This is the industry trying to make money off the used game market. So you are going to see more decisions like that then offering free mappacks or levels with each new copy. Also NEW game sales is what determines whether or not a game is successful. If a developer takes a huge risk with a new or different type of idea and only sell 50,000 copies even if 5,000,000 people end up playing the game used I guarantee that they are not making a sequel or taking a risk like that again. They'll consider the game a flop.

Also there is a huge flaw in your premise that we are paying more for a lesser quality product. Unless you can show some stats (which maybe you can, but I doubt it) that higher quality games are bought used LESS often than crappy games your argument kind of falls through. I'm not singling you out here because I see this argument all the time. It just always rubs me the wrong way because I remember paying $50 a game for SNES games so when you account for inflation I'm actually paying less for games now and the production quaility of the games is much higher.

Like I said before I buy used/trade in games and that may make me a hypocrite, but I do not have any misconceptions that my actions are having negative consequences. So when I see C.O.D. 50 I really am not surprised or angry because I know I'm part of the problem.

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bigdrew172

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#5 bigdrew172
Member since 2004 • 1390 Posts

They definitely should exist. It levels the playing field quite a bit for reviewers. Companys would only send out review copies of the game to sites where they were guaranteed to get a positive reviews because if they are going to publish their review asap the publishers do not want a bunch of bad reviews floating around. So what happens is you'll find reviews coming out even later than they are now. Where any "honest" review site will have to wait till launch day to buy a copy of the game, and then review it. Embargoes also get rid of the race to get the review incentive. So you end up with more comprehensive reviews by people who actually played the whole game.

So I can see people's skepticism about embargoes, but with the amount of "back-scratching" that is prevalent in the industry this is one of the few things that ends up benefiting all parties involved.

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bigdrew172

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#6 bigdrew172
Member since 2004 • 1390 Posts

I think many of these evolution denying Christians forget just how incredibly large the universe is. It is so big that things with a low probability will happen quite often. Evolution as a theory is not 100% accurate at this point, however, I think MOST people will agree that it has the basics correct and they are getting closer by the day.

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#7 bigdrew172
Member since 2004 • 1390 Posts

So let me get this straight....Because PC games aren't good enough out of the box and to get any good times out of them you have to download mods or total conversion mods this is a good thing and is a point for pc games?

WilliamRLBaker

Yup you got it. Half-life was a pretty retched game till TFC and Counter-strike were released... I'm not a pc gamer anymore, but you have to be in complete denial not to admit that you can have a lot of fun with mods or how much more play time you get out of a game (normally for free) after total conversion mods come out. People pay for DLC (the new red dead redemption zombie game) which is an example of the types of things mods offer for free.

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#8 bigdrew172
Member since 2004 • 1390 Posts

I think most people go through this. Once I started college the exact same thing happened to me. I found myself spending more time reading about games then actually wanting to play them. When I did play games they became tedious and I would never have any desire to finish them. I'm not sure I ever recovered from it. But here are a few suggesions from a 23 year old.

1. Take a break, I'll go a month or 2 without picking up a controller sometimes.

2. Only play games that you are extremely interested in. I used to try and play all the new great releases but I'd grow bored and feel like I just wasted my money. So stop caring about the must play games and just play games that really appeal to you.

3. Try different genres I was never into any RPG or action RPG games but I became obsessed with fallout 3 for some reason it just hit me the right way.

4. This might seem to contradict my 3rd suggestion but play shorter games or games that you can leave for a month at a time and pick right back up. As you get older life gets busier. You have bills to pay, people to date, and friends to keep happy. Gaming can start to feel like a chore or even *gasp* a waste of time. My favorite game in the last 2 years was Uncharted 2. I was able to play the game an hour or 2 for a few nights in a row. The pacing kept me interested and it never became repetitive. I never touched the multiplayer and probably never will. I beat the game and put it away. I thought it was the perfect length.

Hope I helped!

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#9 bigdrew172
Member since 2004 • 1390 Posts

uc2 its perfect game for me CTR360
Me too! I rarely play games a second time anymore, and I've gotten sick of sandbox games. I spend so much time doing side quests for fear of missing out on something that it stops being fun. I was blownaway with uncharted 2. It was a nonstop thrillride for me. I found the pacing to be absolutely perfect and though some claim it was too short, I was completely satisfied when I finished the game. The pacing would have been completely different if you could take many different paths through a level, also the graphics would be sure to suffer as well.



Idk maybe I'm just becoming one of those oldtimers who reflects too much on the days when you could beat a game in 1-3 hours that was so fun you'd restart the SNES and play it over again right after.

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#10 bigdrew172
Member since 2004 • 1390 Posts

I always risked it across the river, and always lost someone. :D

Legendaryscmt

Me too :/ You think I'd have learned eventually haha