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actionquake

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#1 actionquake
Member since 2007 • 335 Posts
[QUOTE="mjarantilla"]

Developers would have to anticipate those outcomes and build compensations so that the animation on screen adapts appropriately. It's not difficult, it's just not complete 1:1 (which is impractical anyway, since complete 1:1 would force you to become a real master swordsman to play a swordfighting game :P).

Ontain

I dont' know how hard it is. i've never programed for something like it. I'd think that the compensation would be tricky to find a balance. right now i think most devs are overcompensating already for users which is why they only detect general quick motions rather than more complex and subtle ones.

I do agree that 1:1 is impractical. the lack of real feedback, and correct weight would make it feel a little strange too.

Yes another issue is momentum, I can swing the wiimote much faster than any one can swing a real sword and definitely stop it much faster. Therefore, the action on screen cannot mimick what I am doing with the wiimote, without it looking ridiculous. And so with you would end up with a Wii boxing situation, where you end up trying to simulate the motion that the Wii wants you to make, rather than it mimicking the motion you are making, which is often frustrating even in Wii sports. This might work as a very small part of the game but as an underlying mechanic, not likely.

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#2 actionquake
Member since 2007 • 335 Posts
This is a game that is actually relying on some complex physics on the 360/PS3 and so is going to be downgraded in graphics and physics. The only small chance that this is better is if the new physics engines are poorly implemented in the 360/PS3 versions, which is not completely unfeasible giving the handholding storm trooper videos they released.
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#3 actionquake
Member since 2007 • 335 Posts
The Wiimote can theoretically be upgraded, but realistically it won't happen and isn't needed. 1:1 sword fighting is not really possible with any hardware, not because of trouble detecting motion but because there is no feedback. What happens if your attack is blocked? You keep moving but your on screen sword stops? What about if you move your sword so that it passes through a solid wall?
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#5 actionquake
Member since 2007 • 335 Posts

My opinion:

The fact is that most game systems are sold based on hype and first impressions. Certain games contribute to this hype: graphical showcases (ie Gears of War), Sport sims (ie madden), Party games (ie Wii sports), Multiplayer community games (ie Halo), and cultural phenomena (ie GTA). some games like Guitar Hero etc fall into more than one category.

Most people get to play someone else's system for a very short while before making their decision to buy a console, you play gears of war on a friends 360 for 30 minutes, and you are sold on the console. All your friends are playing Warhawk you want a PS3.

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#6 actionquake
Member since 2007 • 335 Posts

You guys honestly believe people who actually want a wii won't have one by 2009? You think it's sales will do anything but go down, and (arguably) dramatically down after 2008?
H8s2spooge

Just like the PS2 right? After 7 years everyone who wants a PS2 definitely already has one. I mean I am sure it sold 10,000 or less in December right? I think the Wii will need some major price cuts to reach 100 million, but to think that it will have saturated the market by 2009 is a bit far fetched.

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#7 actionquake
Member since 2007 • 335 Posts
Nintendo gave the Internet channel for free to early adopters. Given the number of flash games available on the internet, that was like giving millions of games free ;-), so nintendo wins!
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#8 actionquake
Member since 2007 • 335 Posts

Also take note that there is a massive Xbox 360 world wide shortage right now, along with the Wii. The only console in stores right now are PS3's, thats why they are selling an average amount now.

Fact is, that its over for the PS3 before it all began. Sony original PS3 failed, they had to make a new cheaper design and now this one is also failing as well (Although its doing better)

There is no place for Sony in the gaming industry anymore. Microsoft has America to buy their products, Nintendo has Asia to buy their products, who do Sony have? Sony have a little bit of everything you know, they sell 2 million here and there, but they do not have one massive consumer.

But it really does not matter, the 360 is still outselling the PS3 and thats all that matters. PS3 cannot simply catch up. Imagine when the RRoD problem is fixed, then its goodbye Sony and goodbye PS3.

Speedy454545

You can buy an X360 on Amazon right now for retail (not the elite but including the Halo3 SE). Unless they just got shipments in then this is a good sign that there isn't any shortage.

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#9 actionquake
Member since 2007 • 335 Posts

No DLC access on the Wii.Arkthemaniac

Its out for the PS2 with no DLC.

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#10 actionquake
Member since 2007 • 335 Posts

[QUOTE="Marth6781"]SMG sold over 2mil. in the us alone, wow!KodiakGTS


I actually expected a much better attach rate for SMG, considering it's Nintendo's hallmark franchise and won many GOTY awards. It's currently at something like 34%.

Halo 3 has a 53% attach rate, which according to Gamespot is staggering, but 34% for SMG after being available for a shorter amount of time is somehow lower than expected?