@Grayle @Xpyder its not about pessimism or optimism, its about managing expectations, if you raise the bar and dont keep with it you've only got more to lose... Setting high expectations is a really risky move and the game looks generic enough already i don't think that's the safe thing to do for them...
they will release this as DLC eventually, as everything has been lately... also, i couldn't care less for the online part if for the main game i must stick with 3 generic and ugly main characters...
@enartloc @Xpyder in a manner of speaking, yes... something ranged that does not relly on direct targeting when i won't see huge "hitbox" problems so much (like attack hitting the "air" and still dealing damage/taking)
@StonerDemon Hey, it's not Micro$oft you know!(not that capcom better but we just haven't seem them go around like the batshit crazy M$ has been doing)
3DS sells alot better, Vita is much more powerful and if we just ported it, it would look like crap so we would have to remake the graphics engine and that's just not worth it since it probably won't sell so well plus, Nintendo gave us money!
Haven't seen any damage on the cars and i don't really like this teleporting cars thing(changing cars on the go), the game and system looks good but is there no damage? I don't really play racing games where you can't destroy the cars, thats one of the best parts!(And that's why i like burnout, ALOT)
The hitboxes and targeting on this game is horrible, feels like a tacled on "semi-dynamic" thing, ill play a mage in the hopes it disgusts me less, i had really high hopes for this game but the art style and the sub-par graphics reminds me so much of WoW and this targeting system reminds me so much of shit that i'm not that excited anymore... I'll still play it though and give it a chance.
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