Utahraptor_'s comments

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Utahraptor_

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I hope the best for this woman. She deserves FULL medical coverage and, with her lifelong injuries, a lifetime of support. Hollywood, health insurance companies, and hospitals will probably try to screw her over, but I hope it doesn't happen. She sacrificed way too much for an overrated movie series. She deserves a lot.

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Utahraptor_

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The first DLC already sounds like another overrated DLC. If the game developer wants replay value for Rise of the Tomb Raider, then give Lara Croft different skill trees so that each complete playthrough only allows you to finish one skill tree and barely complete the other skill trees, or you could be a jack of all trades but a master of none. Thus, gamers have to play the game multiple times to fully enjoy each skill tree.

This works very well for the Mass Effect trilogy and other games.

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Edited By Utahraptor_

@deusvex: It depends on the game and game controller for the PC. PC gaming offers the widest selection or largest variety of control options for games: console-like game controllers, gaming mice, gaming keyboards, gaming joysticks, etc. I cannot speak for every PC control option and every PC game.

Anyhow, my Logitech game controller is sort of like a console controller. My Logitech controller allows button mapping or programmable buttons through the Logitech Gaming Software, SetPoint, or Profiler (it depends on the exact device). PC games offer different options for programmable buttons.

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Once again console gamers are still trying to catch up to PC gamers.

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Edited By Utahraptor_

The third year (late 2015 to late 2016) for the XBOne and PS4 should introduce lots of good games. This is how things usually work out for game consoles. The first two years are the slowest for game production, but the situation improves rapidly on the third and following years.

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Zelda games have good stories & gameplay, but this reviewer is correct. Zelda games should have a main story with a lot more puzzles, more exploration, more interesting personalities or various types of enemies, deeper story w/ better dialog, more diverse action, & less hand-holding.


I don't mind the optional side-quests (e.g., find bugs or move pumpkins), but keep the focus on the main story. I want more main-story stuff & less side-quest stuff. Say 35 hours worth of main-story stuff with 5 hours of optional side-quests.

The side-quests have to be interesting, too. I don't enjoy finding bugs for a little girl or moving pumpkins for a bumpkin restaurant. Involve side-quests with interesting puzzles or unique action plus funny characters, witty characters, nefarious characters, controversial characters, & any other interesting characters.

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A well-written story is also important for me.