@H4num4n And yet at the same time you have teammates doing the same thing, the power weapons exchange hands every two seconds or don't get picked up at all because they despawn so quick. But yeah I will agree it can get hectic at times, rarely, but it does happen. It's why I play doubles, less players to worry about plus you can usually retake control easily if you work with you teammate well enough.
@H4num4n I do miss that, but supposedly they're changing that with the new update. Technically you still do in certain maps in team slayer.
"Completely ruined" or changed? If you see someone with rockets you shouldn't just automatcally charge at him, you have to take a few steps back and think about your approach. That's what separates Halo from games like CoD, you have to think on your toes.
@H4num4n @TheFinalDilemma Is that what people don't like? Pfft, whatever I guess. With the exception of the Railgun I don't see many of the weapons that get dropped from ordnance being all that bad.
Perks barely change up the game. The only one that barely even makes a difference is the explosives perk and even then grenades will still mess you up. The perks in Halo 4 are not broken like in COD. Unless there's one in particulare I'm forgetting.
I still play Halo 4 to this day, I really don't understand it when people say it's been "CODiified" I don't see it nor do I care, I still have fun playing doubles with the occasional team slayer (provided people don't choose Simplex over and over again. That map is sooo boring.)
I didn't like Reach much, so I'll gladly stick with Halo 4.
TheFinalDilemma's comments