The reason why the PC port of Dark Souls is rated highly is because the quality of the port is only one aspect of the entire game. When a game is realeased on a differnt platform, the review should still reflect the game as a whole as opposed to just port quality.
@experience_fade BioShock Infinite's hard mode has a reputation for being equivalent to most games' normal difficulty most of the way through the game until you start fighting lady Comstock. I suppose though that there is a methodical way you can avoid damage in the Souls games while in Bioshock there isn't as much.
@qewretrytuyiuoi @PheasantSupreme When he says "This day and age a gamer must have the option to play multiplayer in their favorite title, whether it's needed or not." "Whether it's needed or not" indicates the sarcasm. It's ok though, I didn't catch it at first either.
I'd like to hear Blizzard's side too. From what I'm reading here, I would say they should have just told Raimi they didn't like his story earlier. Though it's probably a good thing they didn't respond to this. It would have just been a lot of drama and negative attention created.
A friend of mine recently started working for Epic. I asked him if "CliffyB" had a wild ego in real life. As it turns out he's actually a really nice guy. Some of us are interested to see what's next. If you don't want to hear about him, just don't read the article.
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