Thanks Barujin, That would explain a lot. But, in fact Dishonored uses CPU Physx whereas DMC uses none at all. Are these instructions not compatible -> redirectable to GPU instead? Tried "bDisablePhysXHardwareSupport=" from True to False but no change. (in BaseEngine.ini) ...
I wonder: Couple of games have files included like APEX*, cudart*, Physx* e.g. Borderlands 2, but: I noticed such games as: DMC Devil may Cry, not utilizing CPU or GPU. Dishonored, only utilizing CPU. Are all these games by default able to use (redirect) physx on hardware GPU or are some programmed with physx to simplify development?
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