Ragingbear505's comments

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Ragingbear505

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Edited By Ragingbear505

Since when did the tumblr social justice crowd take over everything? I don't see how the treatment of women in GTA hasn't ever been satire. GTA has always made fun of how society encourages women to be vapid sexual objects. It's a criticism, not an endorsement. It just seems like the reviewer got offended and didn't see the forest through the trees.

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Ragingbear505

819

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Reviews: 13

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@paxusromanus @Scorchstar @DouglassIndust @DeusGladiorum Have you seen the leaked footage? It's in beta and it looks bad. Not beta bad. Just bad. Especially for an mmo coming out in 2013.

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Ragingbear505

819

Forum Posts

0

Wiki Points

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Reviews: 13

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I hate quicktime events with a passion and any game with a heavy emphasis on them deserves to get a low score. They don't make gameplay interesting, they're pointless filler to wake the player up and make them feel like they're doing something. Kevin VanOrd tells it like it is.

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Ragingbear505

819

Forum Posts

0

Wiki Points

1

Followers

Reviews: 13

User Lists: 0

Edited By Ragingbear505

A 2.0 is a little ridiculous. Is Iron Front as good as Arma 2? Definitely not. I expected this review to have a midrange score in the 5-7 range and complain of meager content, lackluster netcode, and steep system requirements. Instead I read that the game is bad because you die without knowing what killed you, the controls are too hard (they're really pretty simple), and that the game bombards you with too much information. Those kind of complaints indicate that this isn't really the type of game the reviewer typically plays. This is where the review system is flawed. Eric Neigher's arguments are completely valid for him, but they're strongly biased by his perspective on the game. To the sim fan a lot of controls are expected, authenticity is considered fun, not an obstacle to it, and lots of information is usually a good thing. Often I see the justification that "Well the review is for the average gamer and not just fans of the genre" which is based on the flawed assumption that there is an average gamer. There isn't. Every gamer I've met has unique tastes that make them particular to certain genres, sub-genres, certain games, certain systems within the games themselves, etc. Imagine if you saw a review of the next Call of Duty game with a lower than expected score by a sim fan and the review had complaints like, "The enemies didn't use proper military tactics, the control scheme was overly simplistic, tank physics are non-existent" Every arcade fps fan reading the review would be very confused because those are features they expect. I don't know Eric's background in gaming but it doesn't seem like this is his genre and games should be reviewed by people experienced in them.