Sooo, Marvel movies aren't cinema because they aren't enough like experimental art films?
"Revelation, mystery.. genuine emotional danger" nothing terms that you have to spend an essay explaining doesn't really make for any kind of explanation here.
And honestly, if you want to make smaller scale stuff there's plenty of opportunity to get things going online.
None of these arguments are really sounding like more than petty elitism.
Everything that moves to the cloud is a negative for consumers.
Streaming things remotely works well enough as a replacement for live programming like tv and radio. But anything I decide to add to my collection of media I'm not gonna let someone else decide my access to.
The movie was really good, it was great to see Medhiv struggle with his (literal) demons having only encountered him in WC3 up until then. It was a fandom movie of course, so most of it's quality came from the portrayal of the world from the games. Some of the dialogue was a little bit of classic cheese but that's not a negative quality if you enjoy it.
Mostly it struggled with setting the location of things, it really needed a few map-pans with something to show where things were happening in relation to one another (as well as show where in the eastern continent things even were).
At least WC1 and WC2 are on GoG now, and with the remake of WC3 it's not as if a continuation of the story is gonna be hard to find and I imagine it's gonna be easier to get in at WC2 than WC1.
I mean, someone who fulfills all those criteria has a real problem.
On the other hand, 90% of people who learn about this aren't going to read or remember the criteria and just assume you have gaming disorder if you have gaming as a hobby. The name is incredibly nondescriptive and doesn't fit the criteria.
Also, criteria 2) is really nondescriptive and just describes having a new hobby.
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