DS gives you the responsibility - you have to find your way, you have to learn how things work, you have to overcome the enemies, you have to piece together the "story" - and that makes every experience, every small victory your own and incredibly satisfying. However it also makes every failure your own and some people would rather pass them off to be failures of the game instead. And perhaps they can be considered faults of the game, however these "faults" (among other things - the game has much to offer) are what make it so appealing to and loved by the rest of us.Basically Dark Souls is definitely not for everyone. I'm not going to apologise for it - I think it's a fantastic game regardless of whether you personally enjoy playing it or not, and is one of the best gaming experiences I ever had - but I understand why it some people (like Justin) don't like it and that's ok. Though I will say those people are missing out.