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MissAndDie96

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Come on Brad, don't bring VF5's lack of online play into this. That game was never going to have online in the first place and won't have it on the 360 either.

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MissAndDie96

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Goldeneye's RCP 90. A treat for the fingers indeed.

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MissAndDie96

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Greg, I really like these designer threads. It is cool to see the industry represented by real people rather than publishers and companies if that made any sense. One developer I would love if you could have an interview with is Lorne Lanning. His games I played really made an impact on me, and it would be interesting to see his thoughts on the present gaming industry since he shutdown his in house game production studio of Oddworld Inhabitants about a year ago. I hope you consider my request, and thanks again for this awsome feature.

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MissAndDie96

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1. Spikeout: Battle Steet (xbox) Payed 50 bucks for it on ebay since Sega only released 3400 copies of the game. Game sucked and was way hard, but I have it and and almost no one else does so neener neener neener. 2. Nanostray (DS) I bought it because I heard it was rare. I thought I looked so cool buying it at EB when the clerk said he never even heard of it and starting reading the box before he rang up my recite. 3 hours later I beat it and never touched it again. 3. Psyconaughts (xbox) Its awsome because I always miss spell the name. And it was funny and original and no one bought it. Now I complain about that and how its people like who who are killing the industry to make me feel surperior. Go play your Maddens and GTAs and Halos and leave me alone. 4. Otogi and Otogi 2 (xbox): Awsome games no one bought. You smash stuff and there is this creepy dudes who loves me to "purge the demons." 5. Advent Rising (xbox) This is when I gloat about how great of a story it had and how emotional it made me. Now I yell at anyone who didnt buy it because of the bugs or they thought it was a halo 2 rip off. Now I talk about why its people like you who killed the trilogy.