With the risk of sounding slightly paranoid, doesn't this sound a little bit like 'Abstergo' from the Assassin's creed franchise, brings to mind one one particular moment of the "truth" puzzles where a man is complaining (on the phone) about his vital stats and such being displayed to the tv... quite a chilling moment in the game (easily missed as it is part of a side quest/truth puzzle, I think).
I will often buy a game, and after playing it for a day or two, realise it's crap, and trade it in. Or if it was average with no reply value. So now there won't be a market to do that. And before someone says "DEMOS!", you can't get a full picture on a game from a 15 minute section which is stuffed with FMVs and painfully annoying tutorials.
@fredyellowone "Devs need money to be innovative." Really now?
'cause innovative games always have expensive production costs? 'cause it seem more like un-inventive, un-original, re-hashs tend to be the one with the biggest budgets...
Money does not mean innovation, creative people with great ideas who are willing to take a risk creates innovation.
If you only use the disk once (to install) and can't lend it or really sell it on, than I can imagine people going towards buying "on demand/downloading" making high street, video game shops redundant (once people have the console & as pre-owned games would be a no no), could possibly be a key factor in ruining that market, and costing a lot of people jobs.... and then Microsoft can say "Deal with it"
Markey010's comments