Well it really did get sequels in Phantom Hourglass and Spirit Tracks that contained many of the same characters as Wind Waker on the DS
Still interesting to hear a console sequel never happened. At least the gave fans what they wanted with Twilight Princess and it ended up being a pretty good game.
Crafting isn't necessarily bad but I felt like in Dragon Age inquisition for example it was kinda just a headache to constantly go and craft new gear since you could usually just make stuff better than what you found.
It took all the fun of discovering new gear away cause even if it was good you would probably just sell it.
I just am too lazy to scavenge the galaxy for parts forge something and then have to do it again a few levels later when it's obsolete. Some people may love it but not lazy me haha
Love the confidence they have here but let's be real now people already don't like the direction they've gone with this one and now they wanna do more of it?
Also lmao at calling it a "jump from cod3 to 4". Like no...that was WW2 to modern with all new multi-player. This is just the third or fourth futuristic cod. Nothing new here at all.
Great. I missed out on hours of Dead Space 3 sidemissions because I didn't want to play co-op, now I'm missing out on hours of Dead Rising 3 missions because I'm not gonna buy a smartglass. What is it with these "dead" games!
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