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LJChronx

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#1 LJChronx
Member since 2003 • 954 Posts

I kind of agree with you. I don't cheat and I know I can never ever be in the say top 100 of any game because those players either cheat, use unfair tactics, or the account is a fraternity house, which has 30 players playing on the same account, so the game is never off. So I just try and do my best and I can usually be in the top 1000 players, with that. It doesn't really mean anything. It means more to see how I stack up against my actual xbox live friends. I like games that give you the option of looking at a leaderboard with just your friends.

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LJChronx

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#3 LJChronx
Member since 2003 • 954 Posts

Either Skyrim or Zelda.

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#4 LJChronx
Member since 2003 • 954 Posts

A better economy! Actually, im curious about the Sony Vita. I want to see that before I decide whether I'm getting a 3DS or a Vita. I think I'm only going to buy one portable during this next generation. Vita will probably be a better system, but hey I grew up with Nintendo. So that will be a tough decesion for me.

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#5 LJChronx
Member since 2003 • 954 Posts

Goonies II (NES)

I love this game and it never gets the credit it deserves. It is where Castlevania got its start. It even had some of the RPG elements thateventuallymade itinto Synphony of Night.

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#6 LJChronx
Member since 2003 • 954 Posts

Would I rather have Angry Birds or Zelda, Mario, and Metriod? Hmmm...tough call. Really?

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#7 LJChronx
Member since 2003 • 954 Posts

My Xbox is broke so I haven't gotten to play Battlefield 3 yet, but I have played all of the old versions (including PC) and all of the Call of Duty games. Year after year Call of Duty always outscored the Battlefield series in review scores. It hasn't even been close. Battlefield always got a couple of points higher scores.

That said: Call of Duty hasn't even come close for me. Sure the single player game in BF has always sucked and CD's was pretty damn good. But when it comes to multiplayer, again for me, BF blows CD out of the water. BF's strategy, especially when hooked up with smart teamates, is much deeper. The class roles and vehicles and the ablility to switch between those on the fly (death) or pick up another teammates pack cannot be matched in CD.

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#8 LJChronx
Member since 2003 • 954 Posts

Yeah those pesky blue knights! Those are the ones you have to hit in the back right? Pain in the butt. I cant blame you for downloading the pdf. In the old days there was no internet, so you had no faqs, but I guess you could get some info from Nintendo Power. But primarily you had to just keep trying until you figured it out, and hope you had friends playing the same game that you could get advice from. It sometimes would take a week or two to get past a certain area you were stuck on (which would drive you crazy), but the satisfaction you got when you passed it was something you rarely experience in today's games.

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#9 LJChronx
Member since 2003 • 954 Posts

Damn thats pretty cool looking! Nice work! Maybe you found a new business for you. I'm sure die hards would pay top dollar for custom furniture for their favorite games.

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#10 LJChronx
Member since 2003 • 954 Posts
[QUOTE="El_Zo1212o"] Believe it or not, and not many people will own up to this, but the folks who grew up with "Zelda, Megaman, Mario and the like" don't really think too much of them nowadays either- Megaman is an obscenely difficult action platformer that demands you play through nine bosses, 4 final bosses and 1 endgame boss in a single playthrough and if you Game Over you get to start the whole process again. Zelda dropped you into a huge world with ZERO info beyond "its dangerous to go alone take this" and a crappy wooden sword, which for some reason shoots lasers. Mario is simply run, jump, run, jump, die. Run jump run jump boss- run? Jump? Or shoot fireball(if available). Nostalgia mixed with their rightful places in the history of our favorite pasttime are what keep them on "Greatest games of all time" lists, not their lasting technical merit.

Whoa...whoa...whoa! Just a minute there El Zo! I'm not sure how old you are or if you grew up with those games (I'm 31), but speak for yourself only. If its the difficulty thats bothering you, then I guess it was just too hard. Megaman: You can't fault a game because technology didnt offer game saves yet. I think Megaman 2 had password options for saves (like the Metroid, which I believe was the first game to use one). Zelda: The game did drop you off in a large map and didn't give you any hints as to what you were supposed to do. However, that, to me atleast, was part of the fun and openess of the game. Modern Zeldas are very linear. Sure you can do a couple side quests looking for items, but thats about it. Most of the game is a direct path from temple to temple, until you fight Gannon. Heck, in the first Zelda you could actually beat temples out of order. You could get the power ring in the very beginning (if you could afford it and find it) or you could wait until 3/4 way through the game. Options were nice to have and it kept the conversation with your friends going. You and a friend could both buy the game and go in completely different directions. Mario: You kinda have a point here. Mario 1's action was a little boring, but atleast you had warp pipes, secret blocks, and hidden areas to find. That was cool. Anyways, for me, it was nice to experience all the generations of gaming. But as other posters have pointed out, each generation has its own games that they grow up with and will always have special memories of. So it really doesn't matter when you grow up.