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JohnnyGT1

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He was probably expensive to get might as well use him to the max. As I don't mind some Keanu Reeves.

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JohnnyGT1

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The title of this article made me chuckle a bit.

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JohnnyGT1

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I'll give it a try once it becomes available in Japan.

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JohnnyGT1

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I recently went back to play TFU last week to clear up the achievements not including dlc. While there was some things that I like about the game. Like the rag doll physics and how the force powers that you are given really do make you feel like a powerful Jedi. The lightsaber combat leaves a lot to be desire even though I did like maybe three combat moves that he had. Which again like I said before makes him feel like a powerful Jedi. When you want to force grab an object or an enemy it will sometimes grab something else instead. Samething happens when you force grab an object or an enemy and you want to throw it at an enemy it would sometimes go the opposite direction. Controlling the character can feel clunky. Jumping from one platform to another whether it's above you or across from you can have bad detection sometimes that will result in you falling and trying again. The game can be fairly easy even on the sith master difficulty for veteran players. Casual players may have a hard time on the higher difficulty since enemy's deal higher damage especially going up against an purge trooper, AT-ST/AT-KT, or Darth Maul. In which he can almost instant kill you if you are caught in his melee combo (on sith master difficulty). I have no idea why I just wrote a review on an old game. I just wanted to say something short and move on and ended up with this. What I wanted to say was that sure JFO should borrow some ideas on how the force could or should be like, like in TFU while taking examples of melee combat wise from KOTOR making many combo moves to execute from while making them smooth and stream less from one combo to the next.

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Edited By JohnnyGT1

I saw this coming from a mile away and it hit the person behind me. He's just following trends and maybe he's just late to the party. If you pull up a search bar I can guarantee that you can find a lot of battle royal type of games already out, early access or close to releasing. Whatever happens I'm pretty sure Epic Games will take him back.

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JohnnyGT1

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I'll be waiting to receive your lung in my ice chest. I'll meet you in the back of an dark alley in a black van. Until then You Shall Not Pass!!!

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Edited By JohnnyGT1

Wow congrats Sea of Thieves. With the amount of hate you receive from some and being on Game Pass you manage to hit the top of the sales. Let's hope Rare makes a B&K3 because I've been waiting for awhile.

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@kaminobenimizu: The dungeons were easy and the fight against the Adamantoise was a joke he brought no challenge, just a sponge you had to hit for a long time.

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Edited By JohnnyGT1

I just want the airship module for the car to have actual meaning. You have a big map that you can add a bunch of caves and abandon facilities that are hard to reach with a chocobo or with a car/monster truck module. You can also add in secret islands on the ocean. Like for example in FF7 there was a secret island far off the map that was only reachable with a golden chocobo and inside the cave on that island contain the materia Knights of the Round. Another example FF8 there was an island far off the map that had an abandon deep sea research facility that was only reachable with the airship and inside that research facility you get to fight against Ruby Dragon, Bahamut, and Ultima Weapon and earn a Eden card and a Ultima stone. All I'm saying is use the world to its full potential because there's no point in using an airship module if there are invisible barriers and no secrets to be found.