I was just happy to pick up three reserved seats at a local theater. When I finally broke through the Fandango crashes an hour after pre-orders went online, I found all the shows in the greater Columbus area sold out except for a select few.
@JediLegacy: http://www.overclockers.co.uk/showproduct.php?prodid=GX-366-AS plus this sketchy post description about AMDs 390 GPU that reads Half-Life 3 as a product for this fall.
I run my Skyrim through the STEP+ group of mods, and it keeps between 20-40 fps normally. I wish I had this nice of a computer to showcase those textures and ENB, though.
Pretty much everything The Point lauded about the PS4 is boiled down into two points:
It functions without bugs/crashing/etc.
The console/UI/ feels good.
Neither of these should be touted as "good." At best they are "average." A console is SUPPOSED to function, and the UI is SUPPOSED to feel good. If they don't then it's not an "okay" console. It's a bad one.
If a console can't wow me with the same pull that Steam has been doing in recent years there is no reason to be buying a console that is going to be simply a graphical and architectural upgrade to the PS3. Same goes with Xbox. If that's all it is, I'll spend my hundreds of dollars on a PC that is just as capable with much greater benefits.
This reeks of optimization issues. Considering it doesn't look that great from previews, and judging from the lack of content that has been marketed, I'm guessing it's just the same old COD game, only this time they failed to optimize the engine in time for release.
No excuse for optimization issues, guys. No excuse.
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