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GenomeSoldierDK

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@pmcollectorboy: I'll have to test that myself - however the reason I need the dust is to make metal plating for the launch thrusters - and my current planet has a lot of Pure Ferrite, but not so much of the dust.

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GenomeSoldierDK

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@mpl911: It's great right? - I have to admit I was a bit disappointed with the original offering, especially by the creatures I found on planets. It seemed soulless somehow. But after the NEXT update everything just seems so much more alive and polished.

I have the funniest animals on my current planet and I keep cracking up. They really made exploration way better too - the movement isn't as clunky as before - and you have many more options for traversal now.

The only thing that annoys me is that you can't convert Pure Ferite to Ferite Dust <.< xD

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GenomeSoldierDK

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@pmcollectorboy:

I actually found out that after fixing a broken ship (to get it to fly) you can just go to a space station and sell the ship for full value even though it's broken. This gives you the ability to get some pretty decent ships in the start of the game if you get a lucky find.

I just found a B-class ship that was worth 9,5 million which I traded in for a very good fighter ship.

It's a bit broken :P

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GenomeSoldierDK

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Edited By GenomeSoldierDK

Ehm, allthough some of those things they are doing with it sound great, most of what you showed is not really being utilized in the real world atm. So shouldn't the video be called: 4 Ways Kinect -May- Make The World A Better Place? It can't really be "made" since the stuff isn't released yet? :b

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GenomeSoldierDK

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Edited By GenomeSoldierDK

Right, I just read through the review and I really respect your opinion Tom. I disagree with the entire conclusion though. You write in your final passage:

"And then there's the ending. Infinite's argument that an evil megalomaniac will always exist is an extremely cynical outlook. That history shows this is the case doesn't matter, because whether it's true or not isn't important. What is problematic is that Infinite, which desperately tries to avoid making an insightful statement on American exceptionalism or racism, doesn't lay the foundation for such a pronouncement to exist in the first place. Issuing this statement is merely a shallow way to link the universes of the BioShock games. Instead of exploring the inherent problems that would urge Comstock to found Columbia or Andrew Ryan to create Rapture, it takes the easy approach by stating the what without delving into the why. Contrast this late-game revelation with what transpired in BioShock. There, we realized that in a society built on objectivism, the protagonist doesn't even have free will. Such twists are satisfying only when the game builds on them throughout rather than just throwing them in at the end as Infinite does."

My answer to this will be broken up into parts because you touch on a few subjects here; First off:

Cynical Outlook
Yes it might be cynical that an evil megalomaniac will always exist - but it is also the truth. It's an argument from realism with a lot of supporting evidence. You point to history and say that it isn't important, which I don't quite understand, but you could argue the same point using the universe Infinite establishes just as well. In a world with infinite outcomes an evil megalomaniac is inevitable.

Avoiding an Insightful Statement on Various Issues
You say that Infinite desperately tries to avoid making an insightful statement on American exceptionalism or racism. That is outright wrong. It is true that Infinite does not make a "conclusion" as to what is right and wrong, but that does not mean that it avoids making an insightful statement. The statement is pretty clear to me: That anything working on the borders of fanaticism and extremism are bound to go wrong in some way. Infinite shows us this by playing out different perspectives and different outcomes of the same events. We get a first hand look at the disgusting workings of racism early into the game, but we later find that the revolution led by Daisy Fitzroy equally resorts to extreme measures. In our day I would say that this is a pretty bold statement. Not taking sides doesn't mean no statement. It simply shows us two sides of the same coin and lets us decide.
And that's leaving it's huge statement on organized religious fanaticism untouched.

Dealing with the "Why" and the Revalation of the Ending
You say that the issue of "Why Comstock founded Columbia" is never explored and I'm starting to wonder if we played the same game. The game frequently deals with the why aspects of this. In fact it's a part of the journey that Booker takes throughout the game. You say that the twists are only satisfying when the game builds on them throughout the game rather than just throwing them in at the end - but Infinite does exactly this. All of the Voxophones you find are clues - allmost every piece of dialog is a hidden revelation in and of itself. I'm wondering if your mind was too focused on your own disappointment (probably due to high expectations) and less focused on the actual clues that is scattered throughout the game. I'm guessing since you only gave it a 4/10 that you didn't bother to play through a second time to finally see the pieces come together, which is a huge enjoyment after the final revelation actually.

In conclusion
This is not a rant post because I'm mad at the score you gave. We all have different opinions and I too have been disappointed in many games that I thought would be different than I expected. I just think that some of the reasons you give in your closing statement are faulty and on some levels unwarrented. I didn't touch on many of the things about gameplay, because honestly that can be a difference in taste. I liked it a lot. Thanks for a good read.


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GenomeSoldierDK

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Edited By GenomeSoldierDK

@bunchanumbers Welcome to the free market! ;)

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GenomeSoldierDK

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@A_Rabid_Dog @GenomeSoldierDK @RedLegZeff Exactly! And obviously he wants more attention in his articles! The more traffic and the more comments the better for him! (+he might want to create some contend for the next Feedbackula)

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GenomeSoldierDK

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@A_Rabid_Dog @RedLegZeff Bad journalism are you kidding me? It's brilliant!

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GenomeSoldierDK

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Somebody call Sherlock Holmes and tell him that, Martin Gaston, solved the case.

"Company develops product = at a cost" - NO WAY!

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GenomeSoldierDK

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@gothemile Nooot really, the last part. But I like Gladiator. So I like your comment. =)