The Elder Scrolls V: Skyrim - Dawnguard The Final Battle Walkthrough
Bortina fights Harkon as a werewolf, switches to a bow, reloads after glitching and finishes the Dawnguard expansion.
Bortina fights Harkon as a werewolf, switches to a bow, reloads after glitching and finishes the Dawnguard expansion.
Bortina, Serana and the Dawnguard storm Castle Volkihar with a force of armored trolls.
New werewolf perks can be gained by eating humans while in beast form.
It's a long hike to the final water basin.
After picking some flowers, Bortina robs a Frost Giant blind.
Bortina makes her way through the Falmer cave and locations some strange vale animals.
Bortina stumbles on Darkfall Cave and makes friends with a Falmer paladin.
Bortina confronts a vampire elf and claims the mythic Auriel's Bow.
It's a two-on-two fight as Bortina and Serana fight a pair of powerful dragons.
Not one, not two, but three Elder Scrolls.
Within the land of the dead, Bortina must find a new stead.
Bortina and her followers attack a cursed dragon.
Three giant suits of living armor block the castle gates.
Before leaving, it would be a good idea to regain your soul.
The Moth Priest is the only one who knows about Elder Scrolls. But who knows about the Priest?
After killing the Dead Thrall of a hostile vampire, Bortina solves a puzzle that revives a strange woman.
Necromancer Bortina and Eola the Cannibal take a job as Vampire Hunters.
Serana makes it home, but her mother's garden is in ruins.
There are secrets within this lab, some that might cost you your soul.
We're off to recruit two Vampire Hunters: a hobo and a nerd.
Werewolf-Necromancer-Vampire Hunter Bortina is made an offer she can't refuse. But does she refuse?
Riding off the heels of the Mage storyline, our hero Bortina the Latina Orc hears word of the Dawnguard in Riften.
Mistaking Ramkhamhaeng for Yul Brynner, The United States of Ethiopia declares war on Siam.
Gods and King's increased hit points makes the Huns invasion of Japanese Africa last for several hundred years.
The United States of Ethiopia spreads Buddhism to the Russian Mediterranean. Elsewhere, Gandhi brings Hinduism to Atilia of Pakistan.
Our monk takes out the end boss of Act 2 twice. If you haven't figured it out, this is a story spoiler.
Grab the last set of collectibles for 100 percent completion.
Midtown will once again bring you to enemy lairs.
Chinatown features both black boxes and field ops.
Take out the Blackwatch agents for more powers.
Learn to summon your own pack of brawlers.
The final fight within the Greenzone.
Make use of your new bio bomb attack.
Rooks will never see you coming.
Track down the evolved and steal his powers.
Track down Roland and get one step closer to Mercer.
Jump from the Yellow Zone and into the tank battles of the Green Zone.
This side mission will give you an upgrade to your predator skills.
Disguise yourself as a member of Blackwatch and get shooting.
Make use of your shape-shifting to snag some cool new powers.
Log in to comment