Darkmoone1's comments

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Darkmoone1

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@sepsis216:

Don't underestimate corporates, because they can always make it worse. At the very least, Ubisoft has the opportunity to bounce back from whatever hole they're digging from themselves, but if they get taken over that will never happen.

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Darkmoone1

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I assumed they were going for diablo for kids at the start....

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Darkmoone1

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Edited By Darkmoone1

Just looking at that list of most played; No Tanks or Supports. Real team player right there.

...What? Everyone else already stated what's wrong with this picture. :P

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Darkmoone1

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Edited By Darkmoone1

DOOM, father of the First Person Shooter, has returned to breathe life and excitement back into the genre! Rip and Tear boys! Rip and Tear!

(Though I'd rate it a 9/10, I respect this review.)

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Darkmoone1

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@moonlightshadow:

I can't confirm or deny that, but my play time was much greater than that. Found a few secrets on the way(not all) and did all of the rune challenges.

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Darkmoone1

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Edited By Darkmoone1

@moonlightshadow:

It's more like 10-12 hours unless your playing on the easiest difficulty and zooming past the levels ignoring any exploration(Which works against you at later levels since you need that optional stuff to upgrade your character and weapons.).

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Darkmoone1

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Lol what happened to the review? XD

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Darkmoone1

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Multiplayer is good, but needs tweaks. SP is amazing(Best campaign I played in years), and snapmap is a true hidden gem. I've already played user created maps that were not only challenging, but had great level design with secrets littered everywhere. It's got coop, it's got horde mode, it's got tower defense, It's. Got. Everything!

Game is easily a 9/10 for me. Would be a 10/10 if the regular multiplayer had better weapon and demon balance. It's all over the place.

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Darkmoone1

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Darkmoone1

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Edited By Darkmoone1

@GrendelSP


But is it....your Destiny? ;)