This is one of the biggest suprises to most. Although the DC CPU in terms of GFLOP/s was lower than the PS2's. It still out performed it.
You just have to remember the days of AMD processors outperforming higher spec Intel processors in terms of gaming. Its the same for the DC's SH-4 RISC CPU.
As is the GPU the DC used, although it used less Polygons per second, it had more hardware extras than its PS2 counterparts GPU, Alphablending, PixelShading, etc were all nice extras on the DC. And each of which helped boost performance and rendering in games.
Wonder why Shenmue looked impressive and played smoothly? When was the last time you had that type of real time rendering in a PS2 game?
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